France asks for an armistice and Germany grants one. Vichy is formed. The conditions to trigger this sequence are that Germany control Paris, Tours, two of Reims/Lille/Metx and one of LeMans/Caen. Once Vichy was formed, all British expeditionary forces vanished. Presumably to be freely redeployed by the British. Which makes Sea Lion much more difficult seeing as about 10 British divisional equivalents were trapped without supply outside Le Harve. Drats.
I've decided to keep a large Luftwaffe force facing southern England.The amount of RAF fighters being produced is fairly awe inspiring. We are killing 1 or 2 fighter wings per turn. Which means that six turns ago GB committed to an impressive production run of fighters. The losses to the Luftwaffe in contrast are spread across many fighter wings, so we don't have to rebuild our losses from scratch. If it weren't for the consistent recon interception losses, we'd have a good loss sink built for the RAF here. As it is we need full strength fighter wings with our best Luftwaffe leaders in order to keep the RAF suppressed with a very slight PP loss ratio in our advantage.
The German and Italian amphibious assault transports have been trawling around the seas looking for a good target. The Royal navy is not active and has not been a threat. However the Italians found that neither Malta hex can be used by disembarking amphibious transports. Evidently Malta can only be seized by airborne infantry. Italy immediately spent the money to build a parachute division. The German parachute division is still moving back to a rail line, from whence it will need to decide whether to also head to Malta, threaten southern England or head to the Eastern front.
The German fleet is headed for the Channel where it will size up the possibility of a Hail Mary attempt on Dover. From what I've seen, Sea Lion is quite difficult to execute in this game. You need to grab a port, but in order to do so, you'll have at best a couple of infantry divisions in AAs and two parachute divisions. That's not a lot of firepower with which to take a defended city hex (and GB will garrison all its port hexes). Naval bombardment of the British ground troops will at best disrupt the defender's efficiency by 50%, no matter how many ships you have. I think your best shot is to concentrate all your tac air in northern France and hope you can blast away the Dover garrison with air strikes. It's a long shot.
Meanwhile German infantry continues to rail into Poland. The front is mostly stabilized with one exception - Rumania. With Hungary neutral, we have no rail link with Rumania. And the Rumanian forces on their own are not capable of dealing with the larger Soviet formations currently entering their country. So the first location for an offensive, once we get troops in place, will be south along the Soviet-Hungarian border to seize Lviv and get a rail link with Rumania. Below is the situation in the east after German moves for the turn have been completed.
