ORIGINAL: jaw
You won't get an argument from me that the automated system of moving support units leaves something to be desired. I used it in a recent game as the Soviet player and could not get things allocated the way I wanted to save my life.[&:]
The automated system is not the same thing as the manual system without AP costs. The automated system is merely trying to satisfiy the level set at each HQ irrespective of what the actual battlefield needs are. The system assumes the level corresponds to the battlefield situation in an abstract sense. If you set an HQ's level at 1, the system will try to provide one of every type of unit it can even if all you wanted was one artillery unit with that HQ.
By contrast, the manual system allows you to control not only the number of a type of support unit assigned to an HQ, but what actual types are assigned and even the particular support unit itself. Want that Tiger battalion to go to the SS Panzer Corps? You can do that with the manual system, you can't with the automated. The combination of such micro-management ability and the theoretical unlimited range you can transfer unit comes at the small price of a single AP for each unit. Sounds like a bargain in my book.
We understand how the system works, thank you very much.
We just would like a little more control, for instance be able to set the different types of SU's individually would go a long way.
2 arty, 1 AA, 3 sappers, etc...
An easy whay to bumb it to Stavka (like for divs with the X to go back to Corps).
No cost within the parent organization would be nice, for instance Army or Army group or whatever.
Finally, your arguement is thin as it doesn't cast any AP when you transfer SU directly to an army from OKH or Stavka.