ORIGINAL: henri51
I would like to know too. When I asked on another thread, Big Anorak referred me to page 102 of the manual (which he wrote) where it says that there is no recipe due to effects of artillery, fortifications, reserves etc. I understand that, but still it is frustrating to commit 3 units to a deliberate attack only to see that I had 50:1 odds and that I have wasted movement points . That part of the manual IS worth reading though since it DOES contain helpful information.
You are making a case for using offensive reserves (especially armor). They don't get committed if the battle is way in your favor. They do get committed (based on leader initiative) if they are needed. They can be switched over to ready mode if needed to encircle or exploit.

