Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!
I play games on a 1400 star map with 30+ empires and can still play it through to the end game.
How?
Game setup is limited to 20 (19 + player).
dunno if you still can, but there used to be a way to modify your ram data or some such to force more than 20 empires
Don't have to do that. Just add in more than 20 races and you can have as many empires as you have races. IF you have 40 races, then you can start a game with 40 empires, etc.
dunno if you still can, but there used to be a way to modify your ram data or some such to force more than 20 empires
Don't have to do that. Just add in more than 20 races and you can have as many empires as you have races. IF you have 40 races, then you can start a game with 40 empires, etc.
DW Legends (patched up to date) is running far smoother for me than any other incarnation of Distant Worlds ever did. In fact, it runs fine, just as smooth as any other 2D game I play like Icewind Dale or Alpha Centauri, no issues at all. Scrolling can be a little "jerky", but holding mouse button and scrolling iss perfectly smooth, it is only edge scrolling that is jerky. As for zooming, it is smooth, once you get it into your mind that it is zooming "one step at a time" many times in a row quickly. I generally use only the keyboard shortcuts for sooming (backspace, home, insert delete etc) so it doesn't bother me.
Overclocking my CPU made a huge difference. I overclocked it several months ago from standard 3.3Ghz to 4.5. It works wonders in Distant Worlds!!! It made no difference in any other games as far as I can tell (BF3, Skyrim, nada).
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
Legends performs much better than previous versions of Distant Worlds, but we've also continued adding more to the game with each expansion and some of those decisions use up some of the performance gained as we optimize the engine. We made some pretty big optimizations in Legends though and we'll continue to optimize as time goes on. There are some basic limits in terms of the structure of the game that do slow things down, but I think there is still more we can do performance-wise. While having a good GPU is nice, a faster CPU and more memory have more impact on performance in Distant Worlds.