ORIGINAL: Erik Rutins
You do get access to some 50mm anti-tank guns and of course the 88, but your tanks that have guns below 50mm have to work to take out a T-34. It's a tactical challenge and not something you want to fight without setting up the best possible situation first.
With the activation system and the ability to use your CAPs and cards to create good tactical situations, I feel it works out very historically.
Hi Erik.
First I apologize to have opened this thread instead of submitting my thoughts directly to the developers. As the game is not officially released, it is not yet the time to have an opened discussion based on my personal feelings without the contribution of the whole community of players. Now that the harm is done, I publish my last reaction :
I understand and accept that it won't be an easy job for the Germans to destroy a 19 defense value tank parked in woods (21 DV). The game reflects that historical challenge.
My concerns is "at what price for the gameplay?". True that the Germans will have to make a "dance" around those over protected T34, but I'm not sure that this dance will look like an historical one. I'm still not comfortable with this need, in the game, to get as close as
1 hex (50 m) to the rear of the target to get a small chance to destroy it. I can't imagine the German tanks running after their Russians opponents to get that close to their back.
But I suppose it is matter of taste and, as you say, there are probably more wise and elegant ways (that I will try to discover [:)]) to capture the prey.
Thank you all for your answers.