ORIGINAL: elmo3
ORIGINAL: bwheatley
...But no casualties is a little maddening. Used to drive me nuts in wite you'd attack with something and the attacker wouldn't lose a single troop. But again i can't see the attack details to see if everything was just misses or how many rounds the attack lasted.
Yeah I would have expected a unit with 45 AT guns and infantry support, well dug in, with OK morale and in low mountains to have shredded quite a bit of that German armor trying to attack them. So again it looks more to me like the LAH just balked at attacking for some reason and that was the reason for no casualties. If this sort of 0 loss result happens a lot then maybe the combat results need to be tweaked a bit. But I would not have expected this unit to just roll over and die as some have suggested here. Many German accounts of the war have described how hard it was to root Soviet defenders out of well entrenched positions.
Edit - And note the very high integrity of that AT unit (94). It won't break until that drops to below 50 IIRC.
umm, I think you need to think about the following before make such a silly comment as
"Yeah I would have expected a unit with 45 AT guns and infantry support, well dug in, with OK morale and in low mountains to have shredded quite a bit of that German armor trying to attack them."
Here's why:
1 - I didn't attack with the Pz Regiment, rather the 2 Pz Grenadier Regiment, thus a lot of inf support
2 - this AT unit is trying to cover 10km (I believe hex) by itself. So how much can it effectively cover with with 45 AT guns and 400 troops? Will let you do the math.
3 - If the guns are concentrated, then the unit would just bypass and hit them from the rear or some other envelopment tactic.
4 - The L.A.H. was one of the top units to fight on the eastern front.
5 - Overall leadership and tactics of the Germans was at this point in the war still far superior to the Soviets
Thus, were not talking about some moronic charge by the L.A.H. units onto the AT guns. If so, then why both having officer with stats, staff with exp, units with morale/exp???
What is the point if everything in the combat engine given what you just said. I would go back to playing Axis and Allies if I didn't care about some of the realism the combat engine and unit/leader details are suppose to add to the experience of the game.