Fixed racefile for Atuuk (everyone grab)

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: elliotg, Icemania

User avatar
feelotraveller
Posts: 1040
Joined: Mon Sep 12, 2011 10:08 am

RE: Fixed racefile for Atuuk (everyone grab)

Post by feelotraveller »

You can see the preferences in the biases.txt.  But yes for the sake of diplomactic modifiers Ikkuro, Ketarov and Atuuk hang together.
 
Yes on the colony policies.  Atuuk are treated as rodents.
 
I'm not sure if there might be other game mechanics affected as well.
User avatar
jpwrunyan
Posts: 558
Joined: Fri Dec 02, 2011 10:04 pm
Location: Uranus
Contact:

RE: Fixed racefile for Atuuk (everyone grab)

Post by jpwrunyan »

Thanks, I wanted to double-check and MAKE SURE I understood what was being conveyed properly.
So I think it is fair to say that Atuuk ARE rodents... just with identity issues.
I tend to experience colony policies as more fundamentally important than racial likes/dislikes.
Post Reply

Return to “Distant Worlds 1 Series”