Casualties

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Casualties

Post by morvael »

Yeah, I'm just keeping a Google Docs spreadsheet and copy the OOB numbers each turn in the various categories like Men, Guns, AFVs and Planes so I have very good overview of the trends.

If manpower is the bottleneck then maybe one could invest in "technical" units, like tanks and artillery - those which use comparatively less manpower, while limit the number of infantry units. Those should use more ARM/SUP than manpower.
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