Stacking of BG's? what for?

Close Combat: Panthers in the Fog is the first new release (not a re-make of a previous games) in years in the critically acclaimed Close Combat series. It details the desperate German counter-attack at Mortain, the last chance of the Wehrmacht to stave off defeat in Normandy. Can you match the tenacity of the American defenders of Hill 314? Or can you succeed where the Panzers failed, driving through to the sea and changing history? Improved 32-bit graphics and the ability to control more squads than ever bring the Close Combat engine to a new level.
STIENER
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RE: Stacking of BG's? what for?

Post by STIENER »

steve
curiosity gets the best of me again...ive been reading, watching posts and responding to posts in all the cc games...as i own all of them....you mention above that " Drawing units from the reserve BG was not retained for Panthers for a number of reasons. The main reason was because most feedback indicated it was overly complicated, and didn't really justify the amount of UI complexity or confusion it created. "
where were you getting feed back in LSA from enough people...thats the line you use on me allot... that Drawing units from the reserve BG was overly complicated?????
you have allot of people in this thread that want it back.
the reason we like LSA is it has a shit load of cool options that make it a great game....

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SteveMcClaire
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RE: Stacking of BG's? what for?

Post by SteveMcClaire »

I suspect you guys, as forum regulars, are more toward the hard-core end of the player spectrum. I understand you want complexity if it gives you more options / choices. But one of the main goals for the UI re-design was to try and simplify things were possible, so the game would be bit less complicated for people who have never tried CC before.

I think the team-borrowing was more important in LSA, where the situation was very fluid and BGs would frequently be attacking from multiple directions. And historically you had the Germans throwing in units piece meal, so letting them decide where their few tanks would go (and being able to shift that tank support around) was important as well. Panthers is much more about two armies meeting in a head-on bash. There are a lot fewer situations where multiple entry zones are in play, and there are no odd-ball tank-only support BGs to deal with.

The feedback during the re-design was largely in-house, and though one of the long-time beta testers did comment on the change to this area, there wasn't any great hue & cry during the beta either.

I appreciate your feedback and it's something I'll keep in mind, but it's unlikely that we'll be adding major new features to Panthers in the Fog at this point.

Thanks,

Steve
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RE: Stacking of BG's? what for?

Post by STIENER »

thanks for the reply steve. well, perhaps you can consider putting the LSA options back in the NEXT CC that comes out ;-)
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Kanov
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RE: Stacking of BG's? what for?

Post by Kanov »

ORIGINAL: Steve McClaire

ORIGINAL: Kanov
Steve, is there no chance of a BG behavior regarding borrowing of troops like in LSA in a future patch for PitF?

It is not impossible, but there are no plans for it at present.

Steve

[:(]

Seeing this situation in the image attached (it's from GtC but still applies) reminded me the frustration of not being able to attack from two sides and grab reinforcements from the reserve battlegroup with out them merging.

In the image you can see I got attacked by two german Battlegroups. Because I put attention to the strategic situation and knew where both of them were stationed previous to them attacking, I knew which one was going to be the "frontline" BG and from where it was going to deploy. I just deployed accordingly, grabbed the undefended entry VL (the attacking German BG can't deploy there because reasons) and got an easy victory, germans where routed etc.

In LSA I would have to be prepared against the two entries and probably against more units.


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Kanov
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RE: Stacking of BG's? what for?

Post by Kanov »

In this pic you can see the lone rifle unit going for the undefended VL while two german tanks are destroyed at the beginning of the battle.

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kweniston
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RE: Stacking of BG's? what for?

Post by kweniston »

Had a similar experience recently, quite dissapointing. The LSA options are much more gratifying and tactically exciting. Again, why remove a cool feature from Close Combat just for sake of simplicity... People buy and play this game to have a challenging, realistic RTS game. I imagine a large % of players know the game inside-out, this should not be too hard.
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RE: Stacking of BG's? what for?

Post by STIENER »

I agree kweniston, its damn disappointing really that most of the LSA options were dropped. cant believe matrix believes that they improved GWTC by dropping them. LSA has so much more going for it, if LSA GJS had a update to fix a bunch of stuff that's messed up, it would be the best mod out there.not sure what happened to cathartes and why he hasn't fixed up his mod. ;-(
Tejszd
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RE: Stacking of BG's? what for?

Post by Tejszd »

LSA is my favourite version due to all its features.

Never understood why Matrix removed features??? Just because the feature is available it doesn't have to be used in the release if the battle/situation doesn't call for it.....

If PiTF and or GtC had all the features then I would try porting older CC mods to them.
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RE: Stacking of BG's? what for?

Post by STIENER »

I agree Tejszd. LSA rocks.

LSA GJS is a good mod for LSA. there is a newer Ver. of cathartes GJS LSA that can be had at CCS I believe. it has some good improvements IMO.
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