ORIGINAL: terje439
The thing is as I see it, the game is being redesigned to match the super turns, not the non-elite openings and moves, and that does not fit my game style, and sorry to say, each patch drives me further and further away. Others might not agree, but for me the game as of now is simply no fun, and this patch to me looks to be sending it further down the wrong (for me atleast) path.
Terje
I think you have a valid point. If we look at the current batch of AARs, there are a couple of quite implausible axis gains, but in others, it seems if you let the Soviets off the hook, then they can create very solid fronts quite early.
Clearly in here is a mix of skill and attitude. I play for enjoyment and if top class play means fussing over every little detail I am not interested. However, I prefer PBEM as you gain the enjoyment of interaction and the horrible feeling your opponent is up to something nasty.
I'm glad to see this will end/reduce some of the worst abuses of the game engine and a more limited blizzard would be a welcome balance point.
As part of the earlier discussion about reducing supply as a balance, I'm playing a 2nd scenario (the Moscow one that came with Lost Battles) with SigUp as the Soviets. Now that is unrealistic (in that its implausible to see a 1-1 odds on that front in a campaign), but at 75% logistics, its developing rather interestingly. The Axis front in the immediate Moscow sector is holding quite well, but the flanks are breaking up - no idea where its going to end (I've just done my turn 19), but odds on it could leave a powerful axis force not far from Moscow - potentially a nice set up for 1942.
Reason I'm saying this is (a) I really like your AARs; and (b) I think its a case of feeling our way to balances for a given game. I'd be happy to play the Soviets with 95% morale, as if you play the AI and use 85-90% you just don't see the sort of high CV walls that a few AARs have generated. The quid pro quo may be lower supply for both sides to dampen mobility - or not.
and as an edit - should have said, thanks to all for putting this patch together, most appreciated