Good luck. I hope you get (have gotten) the mud you're wishing for. Looking forward to more.
PS: Hi jwolf! Fancy meeting you over here!
Moderators: Joel Billings, Sabre21
BTW I am very much enjoying both your AAR and SigUp's from the other side.
ORIGINAL: Stuyvesant
I'm equally enjoying this and quaking in fear at the sheer size of this game.With the caveat that I don't know the first thing about how WitE works, two observations: Leningrad is dead in the water (even moreso, it seems, than when you did that Northern Front-only AAR a while back) and the invading Hun seems ready to kick in the door at Stalino. Now is not a good time to be the Soviet Union, it appears.
Good luck. I hope you get (have gotten) the mud you're wishing for. Looking forward to more.
PS: Hi jwolf! Fancy meeting you over here!![]()
ORIGINAL: Bozo_the_Clown
BTW I am very much enjoying both your AAR and SigUp's from the other side.
Same here. I really like the intermixing of real life pictures. [&o]
Moscow is now key.
ORIGINAL: jwolf
Moscow is now key.
That certainly makes sense. It will be very interesting to see how you and SigUp react to each other as he begins to attack the Moscow defenses. He might have just enough time to get it during the snow turns, especially if the random October weather isn't quite as muddy as you would wish for.








ORIGINAL: jwolf
I'm amazed you were able to open that pocket at Vyazma. I would have thought your troops were hopelessly trapped. Kudos for a very well planned counterattack, and I am deeply curious how SigUp will react.
ORIGINAL: Stuyvesant
Lord! I just realized it's only August! Leningrad has fallen (well, effectively it's dead, anyway), the Germans are essentially pushing over the white picket fence around Moscow's front lawn... I realize that the fall mud will be here shortly, but boy, this looks grim.
Still, your (temporary?) success at Vyazma should throw a spanner in the works. For a bit, at least.
If the Germans can redeploy their Panzers from AGN to the Moscow front, will they be able to use them effectively, or will the supply constraints be too much for them? And how long does it take in this game to fix/upgrade a poor supply line? In other words: could the Germans spend the fall and winter building up a supply network that would be strong enough to support a very heavy push on Moscow in 1942?








ORIGINAL: jwolf
Nice update, especially the great pictures you have a knack for finding. That milkmaid partisan looks pretty tough! Does the plane say "death to the German occupiers?"
Did your partisans actually cut the supply line for AGC, or was that just a side link? This does sound very early for a partisan hit.
In spite of the reduced logistics, SigUp has done very well and your last map looks ominous. Good luck with your defense!
ORIGINAL: Powloon
Hi Loki,
Hope you are well? Great AAR as always and an interesting game position! I can see why you would want a turn of mud. Any sign of where the 4th Panzer Group has gone after the fall of Lenningrad? It would be quite telling where his main axis of attack will be for the remainder of 41 although looking at the map its pretty safe to assume he has Moscow in his sites. Is there any chance of posting a map with the fort levels around moscow?
Do you know where his rail line is in the South? Just wondered if you had a spare cavalry unit or two you could potentially amphibiously land at Oohakov near Odessa assuming it is ungarrisoned which might increase your opponents paranoia[:)]
Good luck with the game definately adding this one to read with my morning coffee.

ORIGINAL: Stuyvesant
Damnation. I could've sworn I had put together my usual combination of poor smirking observations and clueless questions and posted the reply, but I must've forgotten to hit the 'Post' button. Shame, as I was preparing a nice zinger about the partisan cow and her herder before jwolf stole my thunder (something along the lines of the milking of the cow being a Scorched Earth policy taken to extremes).
Anyway, I wholeheartedly concur that you manage to find some very quirky pictures to enliven your AARs. And I thought I could decipher 'Smert' and something that looked like 'occupiers' on the plane, but you've already addressed that as well.
So, what remains is to express my concern about the proximity of the Nazi Hun Hitlerite invader to the capital of the Proletarian Paradise - things are looking quite grim right now.
And a question, since I don't understand this game: what determines where someone's railhead is? Does it have to end in a (sizeable) city or some other landmark? It appears to be more complicated than simply the closest spur of railroad line that can trace back to... somewhere (the edge of the map? Designated supply points on the map?). Seems pretty critical for the logistical side of the game, so I thought I'd ask to find out how that works.











ORIGINAL: Stuyvesant
Grim stuff. The German penetration towards Tula looks ominous, although equally it might leave their spearheads vulnerable to a counterattack. The scariest thing (to me) is that the Germans seem able to launch offensives from multiple locations, and they have reserves at hand, and it's still only early September. It's promising to be a long, long autumn...
ORIGINAL: loki100
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