[FIXED B519] Excessive missile firing...

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Figeac
Posts: 91
Joined: Wed Jul 10, 2013 9:07 pm

RE: Excessive missile firing...

Post by Figeac »

Fixed in Build 519: The shooter holds fire if the target has incoming weapon(s) with ETA of 5 secs or less.

Sure this is already implemented? I'm still seeing the old behavior (always two missiles per target, no matter if there is already one about to impact).
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