New public release - Build 469

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Dimitris
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RE: New public release - Build 469

Post by Dimitris »

ORIGINAL: Marder2075
Played the Air Tutorial, i renamed a unit and the new name doe not appear on the map hmmm.
I would also like to rename units in the "Order of Battle" screen or anywhere they are listed...

Just tried this and the rename worked OK.

Any chance you accidentally renamed a reference point instead of a unit?
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Agathosdaimon
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RE: New public release - Build 469

Post by Agathosdaimon »

Great, and witht he unit detected event triggert hat could allow for creating some quite detailed and specific ai missions
El Savior
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RE: New public release - Build 469

Post by El Savior »

ORIGINAL: Agathosdaimon

Great, and witht he unit detected event triggert hat could allow for creating some quite detailed and specific ai missions

Ah, finally! Cold war identification missions. U-2 and SR-71 Blackbird missions... Or over few dozen EC-aircraft missions that actually got shot down. Several more scenario options.
El Savior
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djoos5
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RE: New public release - Build 469

Post by djoos5 »

I just installed the new build and the weapon links in the Air Ops screen do not activate the database window - are they supposed to?

Just wanted to let you know.
Dimitris
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RE: New public release - Build 469

Post by Dimitris »

ORIGINAL: djoos5

I just installed the new build and the weapon links in the Air Ops screen do not activate the database window - are they supposed to?

Just wanted to let you know.

Thanks! Our mistake. Fixed in Build 470.
smudge56
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RE: New public release - Build 469

Post by smudge56 »

With the new change to screens one being air ops, I see you can click on ordnance and go to the encyclopedia. But when i click on links nothing happens is this a know issue?

I noticed it only did that on planes already setup with loadouts. i assuming the option only works when you are preparing planes so you can find out what each munition does?
AKA - Smudge
Dimitris
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RE: New public release - Build 469

Post by Dimitris »

See above.
smudge56
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RE: New public release - Build 469

Post by smudge56 »

Omg doh sorry sunburn full of cold
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RoryAndersonCDT
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RE: New public release - Build 469

Post by RoryAndersonCDT »

Only one thing to help a cold! Bedrest and lots of fluids. [>:]
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mikmykWS
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Joined: Tue Mar 22, 2005 4:34 pm

RE: New public release - Build 469

Post by mikmykWS »

This year's early bug is a doozy this year. I think all of us on the dev team had it the last couple weeks. We were all knocked for a loop for days.

Hope you feel better soon[:)]

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Marder
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RE: New public release - Build 469

Post by Marder »

ORIGINAL: Sunburn
ORIGINAL: Marder2075
Played the Air Tutorial, i renamed a unit and the new name doe not appear on the map hmmm.
I would also like to rename units in the "Order of Battle" screen or anywhere they are listed...

Just tried this and the rename worked OK.

Any chance you accidentally renamed a reference point instead of a unit?

Strange... now it works. No i renamed units and could enter the name but they were still shown a "group_###".

Maybe because the first start after the update? Now it works w/o probs.
smudge56
Posts: 667
Joined: Sat Jan 17, 2009 8:31 am
Location: UK

RE: New public release - Build 469

Post by smudge56 »

Thanks mate that's what I'm doing. [:D]



ORIGINAL: Baloogan

Only one thing to help a cold! Bedrest and lots of fluids. [>:]
AKA - Smudge
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