[FIXED] Bug report 480- V1.02: Randomly freezes

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Dabo
Posts: 53
Joined: Tue May 25, 2004 4:42 pm

RE: Bug report 480- V1.02: Randomly freezes

Post by Dabo »

Same problem here. It usually happens in large scenarios when a lot of missiles and AC are in the air. The freeze happened at 3:15.14 GMT.
Version 1.02 build 483 WIn8 64 4 GB ram Core2 6700 Radeon HD6900. Attached the autosave and a manual save just before the freeze.

thanks
Attachments
Save.zip
(1.14 MiB) Downloaded 7 times
Dimitris
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RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

ORIGINAL: Sunburn
ORIGINAL: hamlet

Hello all,

starting I think with R476 I started to experience random freezes of the game. I still get this with V1.02.

Can't apply possible causes to it. It seems to be unrelated to user interaction or zooming. I had one case where the game was just progressing in 1 sec High fidelity mode without any user interaction and then time and display frooze. After some seconds the wait Cursor comes up and you need to kill the app with the Task Manager.
For some seconds even the menu worked before the wait cursor appeared.

Attached are three autosaves where I continued after the freeze and experienced the next game freeze some time later.

Hope you can drill down the bug.

All the best and merry X-Mas to the Team and Keep up the excellent work.

Thanks for the report! And most importantly for providing the save.

Currently testing all 3 saves under Build 484 and not getting any crash/freeze. It is possible the problems were resolved by one of the fixes included in this build.

Can you please give this another go when the next public release is made available? Thanks!
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

ORIGINAL: kneecaps
I have a manual save and an autosave just before. Autosave uploaded.

Same as with OP's autosaves, not encountering a problem under Build 484. Please try this again once the next public release is available. Thanks!
Dimitris
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RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

ORIGINAL: Rodwen67
Hello, this is a save from just before the freeze ...

Not getting any problems while testing under Build 484. Can you please try this again once the next public release is available? Thanks!
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

ORIGINAL: Dabo

Same problem here. It usually happens in large scenarios when a lot of missiles and AC are in the air. The freeze happened at 3:15.14 GMT.
Version 1.02 build 483 WIn8 64 4 GB ram Core2 6700 Radeon HD6900. Attached the autosave and a manual save just before the freeze.

thanks

Not getting any problems while testing under Build 484. Can you please try this again once the next public release is available? Thanks!
Dimitris
Posts: 15520
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

bump
hamlet
Posts: 39
Joined: Sat Dec 07, 2013 11:28 am

RE: Bug report 480- V1.02: Randomly freezes

Post by hamlet »

Apologies,

I was on Business trip. Issue is not solved.

I tried B486 and got a freeze when the Walleyes were approaching their target as assigned in the mission. Autosave is attached.

Very strange and reproducible: After loading the AutoSave the Walleyes are changing course and are all attacking the bullseye target instead of their assigned target from the Mission.

Please have another look.
Attachments
freezeAutosave3.zip
(139.7 KiB) Downloaded 8 times
Shemar
Posts: 203
Joined: Thu Jan 24, 2008 10:51 pm

RE: Bug report 480- V1.02: Randomly freezes

Post by Shemar »

ORIGINAL: hamlet

Very strange and reproducible: After loading the AutoSave the Walleyes are changing course and are all attacking the bullseye target instead of their assigned target from the Mission.

The assigned targets of weapons in flight (possibly torpedoes too but I am not sure) as well as manually assigned weapons releases seem to not be included in saved games so they get lost when reloading. At least that has been my experience.
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

ORIGINAL: hamlet

Apologies,

I was on Business trip. Issue is not solved.

I tried B486 and got a freeze when the Walleyes were approaching their target as assigned in the mission. Autosave is attached.

Very strange and reproducible: After loading the AutoSave the Walleyes are changing course and are all attacking the bullseye target instead of their assigned target from the Mission.

Please have another look.

That's strange, because I remember this issue and I was pretty certain we got it fixed by B484. Thanks for the save! We'll take a look.
Shemar
Posts: 203
Joined: Thu Jan 24, 2008 10:51 pm

RE: Bug report 480- V1.02: Randomly freezes

Post by Shemar »

ORIGINAL: Sunburn


That's strange, because I remember this issue and I was pretty certain we got it fixed by B484. Thanks for the save! We'll take a look.

Would that fix it also for games saved pre-484 and loaded with 484?
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

Need to check per scenario to answer this.
Shemar
Posts: 203
Joined: Thu Jan 24, 2008 10:51 pm

RE: Bug report 480- V1.02: Randomly freezes

Post by Shemar »

Nothing specific in mind as I personally never update in the middle of scenarios. I was just wondering if many of the bugs that seem to not have been solved by a new build may only persist due to previous build saves while they are indeed fixed for pure "latest build" games.
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

Problem does not appear in Build 488.
Dimitris
Posts: 15520
Joined: Sun Jul 31, 2005 10:29 am
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RE: Bug report 480- V1.02: Randomly freezes

Post by Dimitris »

Marking as fixed.
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