sending damaged ships to pearl

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Sonny
Posts: 2005
Joined: Wed Apr 03, 2002 9:51 pm

Post by Sonny »

Originally posted by Pawlock


You may have put a emote after your initial comment, but the intonation was there plain to see that you view this tactic as (waggles fingers in air "unsportsmanlike, underhand etc" ).

I think theres far too much name calling and sour grapes flying around when things either dont go peoples way, dont do things in purely historical/realistic fashion , or dont do things that they did'nt think of first.
At the end of the day this is a GAME, its not real life ,it will never be real life, it will never be truelly accurate. Ah yes I hear, its called a simulation so everything must be as ac
curate as possible. Yes accuracy is nice, historical comparisons is nice, it all adds up to the feeling of actually thinking your there. But sometimes you just cant model certain things ac
curatly, and have to develop systems that do a reasonable job.

Anyway I digress, what you are saying then is , when you send ships back to Japan/Pearl you can hand on your heart say you dont look at whats available and what may be committed? If you can, I dont believe you!!

The only difference is that some players choose to send thier ships back sooner rather than later, all a matter or preference. Its all a matter of strategy and tactics developed for use with this GAME.

I'll state again I dont go to the same level as Mogami, and for the life of me I cant see anything wrong with this.

Oh and no, I dont know a lot about the Pacific theatre of war, but again Im only playing a GAME.
What is your opinion of the teleport feature in PacWar? Or how about the load-unload-load-unload feature which you used to be able to do to get transports loaded in one turn? To me it is much the same as sending unused ships back just to up the chances of getting something more useful.

Is it cheating? No, the game lets you do it and the game is the arbiter of the rules.

As far as name calling. No intention of it - that is why the emoticon. Strictly my opinion - you will do as you want.:)
Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
SoulBlazer
Posts: 766
Joined: Sun Oct 27, 2002 5:28 am
Location: Providence RI

Post by SoulBlazer »

Hey, you forgot that the Washington ripped apart the Kirashima and turned her into a flaming wreck in about eight minutes during the Second Naval Battle of Guadalcanal. :) American BB's have better damage control, radar guided guns, and more accurate concentration of firepower from all of their guns then their Japanese counterparts. I'd throw one of my post-Pearl Harbor BB's aganist any Jap battleship in a fair fight. Most evidence suggests even a battleship of the Iowa class could have taken out a Yamato class ship in a one on one fight.
The US Navy could probaly win a war without coffee, but would prefer not to try -- Samuel Morison
Pawlock
Posts: 412
Joined: Tue Sep 17, 2002 11:39 pm
Location: U.K.

Post by Pawlock »

Originally posted by Sonny


What is your opinion of the teleport feature in PacWar? Or how about the load-unload-load-unload feature which you used to be able to do to get transports loaded in one turn? To me it is much the same as sending unused ships back just to up the chances of getting something more useful.

Is it cheating? No, the game lets you do it and the game is the arbiter of the rules.

As far as name calling. No intention of it - that is why the emoticon. Strictly my opinion - you will do as you want.:)
First off, you never answered my question:

Anyway I digress, what you are saying then is , when you send ships back to Japan/Pearl you can hand on your heart say you dont look at whats available and what may be committed? If you can, I dont believe you!!


Looking at that again, can you not say when you send damaged ships back you do not look at your commitment? Most people would of course do this, the only difference is timing. So to say anyone who sends ships back is in fact being GAMEY, there can be no diferentation here, only a matter of to what degree you do it. So by your interpretation, most people who play UV are in fact being "gamey".

I wont say anymore on this as I believe Mogami has stated his case better than I could anyway.

As to "Pacwar" , would'nt know ,did not play it, although there has been mention you can do similar things with off map CV'S in UV. Not something I would do and perhaps you may have a better argument here, but this is not what I was debating about.
Pawlock
Posts: 412
Joined: Tue Sep 17, 2002 11:39 pm
Location: U.K.

Post by Pawlock »

Originally posted by SoulBlazer
Hey, you forgot that the Washington ripped apart the Kirashima and turned her into a flaming wreck in about eight minutes during the Second Naval Battle of Guadalcanal. :) American BB's have better damage control, radar guided guns, and more accurate concentration of firepower from all of their guns then their Japanese counterparts. I'd throw one of my post-Pearl Harbor BB's aganist any Jap battleship in a fair fight. Most evidence suggests even a battleship of the Iowa class could have taken out a Yamato class ship in a one on one fight.
Its kinda funny you should use the Washington as an example, because unfortunatly for me it was the Washington that was on the recieving end, and a new one was ripped upon her. Then she tries to struggle home( in all fairness she would have sunk anyway sys and float dam both 90's) only to be given the final blow by a Jap sub waiting in port.
Sonny
Posts: 2005
Joined: Wed Apr 03, 2002 9:51 pm

Post by Sonny »

Originally posted by Pawlock


First off, you never answered my question:




Looking at that again, can you not say when you send damaged ships back you do not look at your commitment? Most people would of course do this, the only difference is timing. So to say anyone who sends ships back is in fact being GAMEY, there can be no diferentation here, only a matter of to what degree you do it. So by your interpretation, most people who play UV are in fact being "gamey".

I wont say anymore on this as I believe Mogami has stated his case better than I could anyway.

As to "Pacwar" , would'nt know ,did not play it, although there has been mention you can do similar things with off map CV'S in UV. Not something I would do and perhaps you may have a better argument here, but this is not what I was debating about.
Sorry, not to answer your question the first time.

I surely do look at whether there is a HIGH, MODERATE orLOW chance of getting ships released to the theater. Mostly I look at how long the ship will be away. This helps planning. However I don't send unused AVs back to Pearl just to see if the chance of release increases. To me this is like the theater commander getting a ship and saying "****, can't use it send it back". If that happened during the war then I retract what I have said (hence the reference to not knowing a lot of detail about the war in this theater) otherwise I stick to my statement that it is a manipulation of the game rather than just playing the game.:)
Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
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