A preview of the v1.9.5.2 Change List

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

ldog
Posts: 90
Joined: Mon Jun 02, 2014 9:30 pm

RE: A preview of the v1.9.5.2 Change List

Post by ldog »

ORIGINAL: Spidey
Good, good, good, gut! Also, put in limit on 50% max tax rate and 10% minimum limit on taxes. No exploits for Timo to make game too easy!
Ever heard about this place called Monaco, Tim? Yeah. Again, I don't want to sound negative, but throwing in arbitrary nonsense just so people can feel good about not "cheating" in a single player game... Let's just say I'm not a big fan of that approach.

+1
I'm very sceptical about the effects of this change too, but I'll hope for the best.

The rest of the listed changes I look forward to with enthusiasm!

While we're on the migration thing, more granular control of how you treat different races would be much appreciated (so say I want to deport or exterminate bugs, but not all others). As it is I've always found it mostly useless.
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