Which is faster space port building, planet or constructor?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Vardis
Posts: 77
Joined: Fri Jun 20, 2014 12:46 am

RE: Which is faster space port building, planet or constructor?

Post by Vardis »

I've seen a constructor get stuck because it was a few units short on helium, but it had enough helium to put the extra 25 or 50 or whatever in the cargo hold of the station for future upgrades. But you're right. Most cases are when the constructor didn't bring enough with it to finish the job, because it went to a spot that didn't have a stockpile of whatever was needed (usually a new space port), rather than picking up stuff from my nearby well stocked home world.

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