ORIGINAL: funkatron3000
I was also going to ask about bridging but searched the forums and discovered that bridging is abstracted. That made much more sense. I was wondering how my T-80s crossed the river. Overall, I'm definitely in favor of abstracting bridge building. The only doubt I have is from reading Red Storm Rising too many times. River crossings were a significant part of the ground war and seemed difficult to pull off. My river crossing in "A Time to Dance" seemed very easy by comparison. I was expecting a tougher time. Did Tom Clancy overstate how delicate bridges are?
Thanks again for a great game! Looking forward to many more exciting battles!
Funkatron3000, welcome! Good to see you enjoying the game.
Wrt river crossings, the Time to Dance scenario is situated at Bad Neustadt where the water obstacle (the Brend / Streu) is at best a minor river, and not much wider than 10m, judging from satellite images.
The game also features major rivers (notably the Rhine, Weser and Main) which it models differently (at least 1 hex wide). Most likely, Tom Clancy referred to these major bridges.
Try the Pied Piper scenario to see (and seize) the Weser crossing.
William