Coder Diary #27 -- Upping Our Game -- to 50 Elevations!

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich

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Hexagon
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RE: Coder Diary #27 -- Upping Our Game -- to 50 Elevations!

Post by Hexagon »

Nice, it looks now more "JT" [:D]

And now a sweet to help you in your hard work sleeping is overestimated and pain underestimated [:D]
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MausMan2
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RE: Coder Diary #27 -- Upping Our Game -- to 50 Elevations!

Post by MausMan2 »

Nice, transparent labels. And to add to the feel of the game, would we also be able to use other characters, like Hebrew, Arabic, Cyrillic? Not that I know how to read it, but why not?
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LittleBen
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RE: Coder Diary #27 -- Upping Our Game -- to 50 Elevations!

Post by LittleBen »

The 50 elevations, is really a wonderful add to this game, and necessary for some scenarios...the bad side, is that often, I must be old, we then don't see the change in levels and so a bad view of the landscape…

I think the color must change more visualy between 2 different levels, and we could come back to the same color (or near) in the future levels, because we won't see a level 30 hex near a level one..
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Jason Petho
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RE: Coder Diary #27 -- Upping Our Game -- to 50 Elevations!

Post by Jason Petho »

There is also the ability to turn on the heights of the hex for a quick visual reference.
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LittleBen
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RE: Coder Diary #27 -- Upping Our Game -- to 50 Elevations!

Post by LittleBen »

Yes of course...but it's not so "visual"...
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Jason Petho
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RE: Coder Diary #27 -- Upping Our Game -- to 50 Elevations!

Post by Jason Petho »

Also, the terrain is fully moddable. You can adjust the terrain to something that suits your visual needs.
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LittleBen
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RE: Coder Diary #27 -- Upping Our Game -- to 50 Elevations!

Post by LittleBen »

Yes you're right !! When I used to play this game it wasn't possible, and I just discover that...since one week I spend my time reading all those wonderful "coder diaries" on the forum
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