A question about the number of AI empires at game setup...

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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HerpInYourDerp
Posts: 118
Joined: Thu May 07, 2015 7:59 pm

RE: A question about the number of AI empires at game setup...

Post by HerpInYourDerp »

I think that would be the case.

AFAIK, the only time a GPU should clock up/go into 3d mode is when the game has to load up an image from file. This is just the default HW-acceleration settings of either windows and/or the driver settings, not necessarily something specific to the game.

The ui stuff should get loaded up at the start and stay in the memory, whereas things like planet landscapes, ground maps, etc. is loaded on demand and I assume cleared from the memory once you're no longer viewing it.
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