(still another) Air Training Question

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Alpha77
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RE: (still another) Air Training Question

Post by Alpha77 »

ORIGINAL: BBfanboy

ORIGINAL: Lokasenna

Was it because their Defense skill was low, from only having trained Air skill (and not Strafing also)?
Could be just because the Soviet fighters are crap, at least the early war ones. And because most of the fighters are short-ranged, the bombers probably are unescorted on most missions.

Middle - late sov fighters are "ok" or even good. Their main prob seems to be weak armament.

I plan on activating them later in the game I play now btw. Will be interesting...
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bomccarthy
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RE: (still another) Air Training Question

Post by bomccarthy »

ORIGINAL: Alpha77
ORIGINAL: BBfanboy

ORIGINAL: Lokasenna

Was it because their Defense skill was low, from only having trained Air skill (and not Strafing also)?
Could be just because the Soviet fighters are crap, at least the early war ones. And because most of the fighters are short-ranged, the bombers probably are unescorted on most missions.

Middle - late sov fighters are "ok" or even good. Their main prob seems to be weak armament.

I plan on activating them later in the game I play now btw. Will be interesting...

I admit to not paying too much attention to their defense skills, but they got better as the fighting went on (fewer losses). On the other hand, I took a peak at the Japanese units and found that most of their fighter groups in Manchuria had 65-85 avg experience, meaning that they had probably been flying CAP in the intervening the 3.5 years. So, skilled but green Soviet pilots were confronting experienced Japanese pilots.

So long as you have a deep reserve pool of trained Soviet pilots, you can get past this initial hump and your Soviet fighter units will perform progressively better. Even with the weak armament, the La-7 and Yak-9U are a good match for the late-war Japanese fighters. They may not shoot all that many down, but they usually end up with a positive kill/loss ratio. Best of all is the P-63 - late American armament, speed, and altitude capabilities, as well as drop tanks; however, since it is classified as a fighter-bomber, it is not available to most Soviet fighter units. You can partially get around this by upgrading a number of Il-2 units to P-63s and replacing their existing pilots with those from the fighter reserve pool (assuming you are playing PDU-on).
Alpha77
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RE: (still another) Air Training Question

Post by Alpha77 »

Interesting - however I am the Japanese, so must fly against them. Guess they will be pretty good then in 44 or so :) Only lacking def skill probably but exp & air must be high then....[;)]
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BBfanboy
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RE: (still another) Air Training Question

Post by BBfanboy »

Not necessarily lacking in Defensive skill. I pay attention to that ability and after the Russian fighters train to a good level of Air Skill, I set them to Low Ground (1000') and Strafe (100') training to get their Defensive skill up. Until they are activated they have nothing to do but train, so they get 70s in each of these skills and then I rotate about 1/3 to the general reserve and bring in rookies.
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