Strategic Cammand PBEM beta available (v1.01.01)

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

Moderators: MOD_Strategic_Command_3, Fury Software

YohanTM2
Posts: 986
Joined: Mon Oct 07, 2002 5:43 am
Location: Toronto

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by YohanTM2 »

Hi, game 1 in PBEM. Played three turns so far and each time it crashes the first time I load it. My opponent has had no issues. When I reload the turn it is fine.

Error:

draw_war_map_on_war_map_surface (1)
SDL FAILED (2): Failed to blit surface

User avatar
Leadwieght
Posts: 327
Joined: Thu Feb 23, 2017 11:51 am

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by Leadwieght »

Freeboy, sorry to be obvious, but e-mail only works if you have someone's e-mail address--which I don't think is available from the Matrix Member Profiles (nor should it be!). And PMing only works if you can find someone's Username on the Matrix Forum member list--not everyone opts to be listed--which I totally respect, BTW.

I'm not looking for an opportunity for excessive chatter or trash-talk, but it would be nice of you had a reliable way of communicating, for instance when you have to take a hiatus from a game, or if you want to surrender.

I work with online applications and I realize that live chat on demand can be tricky to implement and can hog up server capacity. Maybe just the capacity to attach a simple 140 character text message to a newly posted turn?
User avatar
Hubert Cater
Posts: 6044
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by Hubert Cater »

ORIGINAL: Leadwieght

Just started my first two MP games. REALLY like the fact that you don't have to do the whole compress file-attach file-email-wait for reply routine.

I do miss the chance to chat, or is there some way to send a message as you post your move?

I'm happy to have a replay, but I noticed that it runs at double-quick time. Is there any way to change the settings to slow it down to the default speed used when playing against the AI ?

We are going to look into a chat option and for the replay speed, once the game loads the turn from the server an OPTIONS screen will appear prior to watching the replay. There is a section for 'Multiplayer Replays' and if you turn off the 'Quick Animation' setting then the replay will show at the slower speed you are used to from a similar selection for AI games.
User avatar
Hubert Cater
Posts: 6044
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by Hubert Cater »

ORIGINAL: Yohan

Hi, game 1 in PBEM. Played three turns so far and each time it crashes the first time I load it. My opponent has had no issues. When I reload the turn it is fine.

Error:

draw_war_map_on_war_map_surface (1)
SDL FAILED (2): Failed to blit surface


Yohan, can you send me an email at support@furysoftware.com?
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by freeboy »

ok.. not to be too blunt but I would never waste time with someone not having their email these games can take hours and hours and If I dont trust them with my email why should I trust they wont flake out? nothing worse than to invest many hours and have a no show no response quitter... so one way I insure quality is email address as a mandatory to play against the Freeboy

above in response to no emails etc see above
"Tanks forward"
User avatar
Leadwieght
Posts: 327
Joined: Thu Feb 23, 2017 11:51 am

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by Leadwieght »

Hubert,

Thanks for the info about changing the animation speed. You and Bill are always very quick to respond, even to minor questions. I appreciate it.
Itlnprd1
Posts: 56
Joined: Sat Mar 19, 2005 10:07 am

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by Itlnprd1 »

I don't want to seem like an idiot but, can you tell me where the PBEM Beta link is located?
dox44
Posts: 653
Joined: Sun May 07, 2000 8:00 am
Location: the woodlands, texas

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by dox44 »

User avatar
battlevonwar
Posts: 1233
Joined: Thu Dec 22, 2011 3:17 am

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by battlevonwar »

Pulls out Credit Card :P and edits out the profanity but in real life :P doesn't

Image

User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by freeboy »

one note the yugo partisans are restricted and cannot go into Serbia, WAT? they probably started out there!!!
"Tanks forward"
User avatar
BillRunacre
Posts: 6769
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Strategic Cammand PBEM beta available (v1.01.01)

Post by BillRunacre »

ORIGINAL: freeboy

one note the yugo partisans are restricted and cannot go into Serbia, WAT? they probably started out there!!!

Hi

I think you might mean Croatia?

There is a rule preventing any Partisans from serving outside of their home country. This is to prevent Partisan units from moving all over the map and ending up in unlikely places.

In this instance Yugoslavia no longer includes the portion lost to Croatia, therefore Yugoslav Partisans cannot enter Croatia.

For this case it might seem a bit strong, but it would require a special change to the engine for this one instance so there's not really an easy solution to it. Unfortunately there are always instances where we want an exception to a rule, and some are easier to implement than others.

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
Post Reply

Return to “Strategic Command WWII War in Europe”