ORIGINAL: Hailstone
C'mon man, if you like throwing dice so much go to Vegas and play craps[:)]
Great!! [:D]
I [almost] fully agree with you. In my younger days, I played a lot of SL and then ASL with my fellow group of maniacs: I always hated playing against (or even together with) those players who, before taking any action, devised a plan in their mind so complex it would have been well suited for an Army Group, much less for a lone infantry company. I admit they never wasted a single firepower or movement point, but it was as boring as watching the paint dry.
The [almost] above is there because I would like to have some more information in some fields, especially AT fire effectiveness. I think most AFV/gun crews had at least a vague idea of the capabilities of their own weapons. I once managed to kill a Panther with a front hit from a Russian 76mm AT gun and I am still wondering if I had been lucky and scored a critical hit or if it was a "normal" hit. How should then place a 76mm gun the next time I play a scenario with Panthers? Should I rely on their capability to pierce any aspect of the Panther or should I set them up so as to maximise their opportunity to take flank shots?
Another example which comes to my mind are LATWs: by way of example, do I have some chance to kill a PzIV with a US Baz43? Who knows?? I suppose that - except perhaps the very first times it was used - the troops in the field have at least some idea of its effectiveness.
I understand that most of us have at least some knowledge of WW2 weapons and AFV and none of us will ever duel at long range with a Tiger, but some extra info would be welcome.