Runway Damage Threshold

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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DWReese
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RE: Runway Damage Threshold

Post by DWReese »

I knew that they could take off and land on TAXIWAYS, but I didn't think that planes could use ACCESS POINTS for that.

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Gunner98
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RE: Runway Damage Threshold

Post by Gunner98 »

De Savage

You can build an airbase normally but include underground aircraft shelters and blast doors. You still need runways and access points which are vulnerable however.

The underground shelters have about 16-3200 DPs with lots of protection, blast doors are about the same




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De Savage
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RE: Runway Damage Threshold

Post by De Savage »

Thanx. That's the way I have build them :). But the problem here seems to be even if I manually add aircrafts to these underground hangars all aircrafts are deployed to nearby hardened shelters. I was wondering are they usable or just bomb targets.

Edit: My bad. It seems I just need to run time after setting this up on scenario and underground hangar worked. [8D]
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