NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

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Crackaces
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Crackaces »

ORIGINAL: Psych0

ORIGINAL: SparkleyTits

Yeah I tried practicing transfers of planes in hopes of saving fuel which I have never done before but it seems that left all of my planes with very little cumilative fuel and meant I also quickly stopped getting ground support too

I usually get to low-5000s destroyed Red AF planes, but I don't use transfers in that. The 3 Stuka airbases do the most damage by far, so I do move those around a bit to come into range of the target air fields. I find the Stukas can fly about 4-5 sorties each, enough to empty all 11 closest targets (6 in the north, 5 in the south). Then the level bombers (Ju88, He111) with Bf110 cover where possible for targets further away. Pretty standard I guess. No idea how people get to 6000+ kills.

The North .. after the PzXXX exploit northward .. move the 18thAB East (easiest to rid of aircraft) and use it as a staging base (16.1.3) to smack bases further east with level bombers ..

(Citation to Telemecus who has been most patient in demonstrating the fine art of optimizing Axis airpower )
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by SparkleyTits »

My turn is finished and my golly I am absolutely awful at Axis I simply don't understand the basics so all my moves are at a tactical level at absolute best and it shows......
I am trying not to let it get to me as a few beatings needs to be had until I can help facism reign supreme or atleast not collapse at the blizzard!

Does anyone know how I post pictures on here as I don't see anywhere I can embed pictures on the thread?

Cheers!
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Telemecus
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Telemecus »

ORIGINAL: SparkleyTits

Does anyone know how I post pictures on here as I don't see anywhere I can embed pictures on the thread?

Cheers!

My method is to host it on imgur.com and right click copy the image address and then type the following between quotes in to the forum "Image" where IMAGEADDRESS is the image address I copied from Imgur.
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Crackaces
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Crackaces »

ORIGINAL: Telemecus

ORIGINAL: SparkleyTits

Does anyone know how I post pictures on here as I don't see anywhere I can embed pictures on the thread?

Cheers!

My method is to host it on imgur.com and right click copy the image address and then type the following between quotes in to the forum "Image" where IMAGEADDRESS is the image address I copied from Imgur.

If you want to embed more than one picture in a post this is the only way to do it ..
Else, there is a selection box "Embed picture in post" and a selection next to it "click here to upload!" You can down load .jpg and post one using this technique.
I like Dinglr's approach of a pdf that those interested can download although they do not display
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Psych0
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Psych0 »

Sparkley's PM comment to me was: "... playing Axis is like having to learn the game again all over!"

Funny that, I feel EXACTLY the same playing Soviets for first time. So different to sit in the defender's chair with barely enough units that don't have a hope to stand and fight. Only T2, I know, chaos and confusion is supposed to reign.

Right, my thoughts after finishing T2;
- North... I feel safe behind the rivers mostly in big stacks of 20+ CV. But I feel naked not having much depth there. Further down, west of VL lots of depth. I reckon he'll push me a little but shouldn't result in pockets.
- Centre... Land bridge is fairly strong but I doubt it will hold next turn, I might just give it up and get way out of his striking range. Let's see.
- South... Run Forest, run! Gave up some 10 hexes and have several lines so also here only very local pockets but no breakthroughs possible I reckon.

One thing I noticed is that cities don't seem to be garrisoned against partisan spawning. Sparkles, hit Shift-K and you'll need to make every city blue or there will be some partisans this summer already. Not nice to have to reconvert those rail lines plus the interrupted supply for a turn or 2.

Screenies at high level...

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Psych0
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Psych0 »

Might be giving too much away with these pictures, but I've got nothing to hide. Some good recon will give him the same view.

Notice that the Bialystock is back in supply. Won't last another turn for sure.

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Psych0
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Psych0 »

Solid south. I saw he's railing a German FBD to the south. Good choice. I thought about putting some units in the way but decided against giving them away as I don't think it will slow down the rail conversion in the south anyway. His rail conversion is a turn behind there already so I'm happy with that.

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Psych0
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Psych0 »

I gave most corps a construction battalion. That should speed up fortification right?

Note to self: Really need to start building those fall-back lines next turn!
Nix77
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Nix77 »

ORIGINAL: Psych0

I gave most corps a construction battalion. That should speed up fortification right?

Note to self: Really need to start building those fall-back lines next turn!

In current version they help building forts only when directly attached to units unfortunately. Construction units in HQs are only good for rail building :(
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by SparkleyTits »

I thought construction worked and sappers didn't?
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by EwaldvonKleist »

The bug works the same way for sappers and for other constructiin units.
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by SparkleyTits »

Oh my the amount of AP I have wasted.... How on earth am I holding my own in my Russian games........ I can't wait for this update!
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Crackaces
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Crackaces »

ORIGINAL: SparkleyTits

Oh my the amount of AP I have wasted.... How on earth am I holding my own in my Russian games........ I can't wait for this update!

Some other bugs were found, which the fixing is delaying things a bit ..
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by bigbaba »

were you realy able to break the minsk pocket again? oh Boy, he is realy in Trouble.

imho you gave up too much space in the western ukraine. since his tanks lose their fuel reserve at the end of turn 2 you should find some obsolate Units to "hug" his mobile Forces so they get Attrition and even lesser supply.
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Crackaces »

ORIGINAL: bigbaba

were you realy able to break the minsk pocket again? oh Boy, he is realy in Trouble.

imho you gave up too much space in the western ukraine. since his tanks lose their fuel reserve at the end of turn 2 you should find some obsolate Units to "hug" his mobile Forces so they get Attrition and even lesser supply.

I’m not sure how much “trouble “ the German is in when the Soviets decide to commit forces to open pockets. It is quite possible to swallow up more forces into even bigger pocket .. Psycho is looking at that possibility right now in our team game ;)
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by bigbaba »

indeed, the soviet will lose few Units by re-opening the pockets but just look at that vast area around minsk still under soviet Control. this narrows the advance axis for german infantry and binds Forces to re-seal the pocket because the Germans can not allow the once surounded soviet Units to roam freely behind the frontline. a additional Bonus for the soviets is that the rail repair will suffer.

when i Play the red army, for me all soviet Forces except the elite ones i deploy at pskov and landbridge are obsolate and if i have to lose 2 or even 3 divisions to re- open a large pocket i do it.

same goes for axis railroad repair in the south from the romanian border. i throw away 3-4 divisions to hold the mountain hexes there to delay the repair for 2 turns.
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by SparkleyTits »

As a forced half measure if I rout his units on the west of Minsk to get some needed ZOC will they likely still be in the pockets eastern side?
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Telemecus »

ORIGINAL: SparkleyTits

As a forced half measure if I rout his units on the west of Minsk to get some needed ZOC will they likely still be in the pockets eastern side?

My experience has been they usually rout out of closed pockets, but usually rout a smaller distance to a pocket to be if it has yet to be closed.

But I suspect this is a biased observation as you remember the routing results that were bad for you more than the good ones. Certainly though I have seen many occasions when the routing rules as described in the original manual were never followed.
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by Crackaces »

ORIGINAL: Telemecus

ORIGINAL: SparkleyTits

As a forced half measure if I rout his units on the west of Minsk to get some needed ZOC will they likely still be in the pockets eastern side?

My experience has been they usually rout out of closed pockets, but usually rout a smaller distance to a pocket to be if it has yet to be closed.

But I suspect this is a biased observation as you remember the routing results that were bad for you more than the good ones. Certainly though I have seen many occasions when the routing rules as described in the original manual were never followed.

There are software defects with the routing / displacement algorithm, but from the thread as I recall the main problem is not accounting for all ZOC’s in the attrition algorithm within the displacement algorithm....That will be fixed
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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RE: NOOBS LEARNING TOGETHER (SparkleyTits Axis vs Psych0 Soviets)

Post by SparkleyTits »

My turn is done so this turn Psych0 will see that I obviously planned to ignore the Dnepr entirely from the get go that is why I tried to take my FBD's through brest and along the Dvina instead of Vilnius

However I doubt I will be using the brest rail line again Vilnius would of been much better that was a big mistake as because of my complete inexperience a lot of my infantry there have barely moved however along the Dvina it has gone ok with no slow downs on my ZOC for FBD's and now I am set up to attempt a break through and bypass his defences next turn depending on what Psych0 does

I managed to pocket all the units in the marsh which I believe he can reopen for a turn however I am unsure how wise it was to use my motorised/armoured to do so as it will no doubt turn into a bogged down death struggle for both but the amount of divisions there was too great to ignore so I have put other infantry divisions on the south and north of the marsh ready to take over in stead of my wasting all my armoured as soon as possible

In the south I was going to gain enough ZOC for my infantry to keep up and save fuel on my armoured and plan a break through next turn but I noticed Psych0 was using his Motorised and Armoured as frontline scouts instead of reserves so I decided to do a bit of dmg to his AFV instead and only saved fuel on a couple of units

In the north I just let my armoured rest while my infantry caught up ready for a push next turn as any attempt to break through would result in a waste of fuel and Psych0 refilling the gaps with no ground gained

Good luck buddy I am enjoying this more than the first two turns now I took your advice and stopped trying to micromanage everything and I am finding my inefficient fumblings much more fun
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