Killing/Hitting a level 5 U-Boat

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Harrybanana
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Joined: Sat Nov 27, 2004 12:07 am
Location: Canada

RE: Killing/Hitting a level 5 U-Boat

Post by Harrybanana »

ORIGINAL: Titan

At what level does the Bug affect subs...We decided to have a house rule no Sub or ASW past level 4...However i just had 12 attempts to hit a 1 strength point Sub and each time it dived. That was LVL 4 ASW vrs LVL4 Sub


Titan the bug does not affect the subs, it affects the ASW. At Tech level 0 for both the sub has a 20% chance to dive. Each tech level increase for a sub is supposed to increase its dive chance by 10% and each tech level of ASW is supposed to decrease the subs dive chance by 10%. The bug is that each level of ASW was not working to decrease the subs chance to dive. So in your example the sub should have had only a 20% (60+40-40)chance to dive but in fact had a 60% (20+40-0) chance to dive. Still, successfully diving 12 times with only a 60% chance seems lucky to the extreme. I am not sure if experience helps a sub dive or not.

In any event, Hubert is coming up with a fix that will, I believe, change the whole formula for a sub diving.
Robert Harris
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Christolos
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Joined: Wed Apr 23, 2014 10:45 pm
Location: Montreal, Canada

RE: Killing/Hitting a level 5 U-Boat

Post by Christolos »

Yes, this was fixed with the v1.10.01 Beta update.

As per the v1.10.01 – November 07, 2017 change history:

- Fixed an ASW research upgrade error that did not help to reduce the percentage chance that a sub may dive from an attack.

This also involved campaign level balancing changes discussed here: tm.asp?m=4372947&mpage=1&key=&#4373725

C
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

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