ORIGINAL: BKL
I know this isn’t a Matrix game, but wondering if anyone has played Command Ops 2 and any thoughts? Seems like a CMANO like game for land.
Yes. I have Command Ops 2 - the big battle set package, whatever it's called. Been a fan of this with Command Ops and now with 2 the user interface is improved and there are a ton of scenarios. The AI is quite capable and on your own side allows you to micromanage or back off and be the TF or regimental commander and give high level orders. Most of what you do will fall somewhere in between.
You can set up attacks with direct support artillery, movement to a LD, to an Obj. Rally Point (going from my days at a much lower level of tactics). Non-persistant spotting with the enemy icon changing as time elapses with no further spotting.
Lots of detail behind the scenes. Maps are on the basic side but they do show what's important. I'm used to them and kind of like them. And being pretty badly colorblind a basic map is probably better for me to avoid losing things in the woods
I really enjoy it. You can download the game engine for free which comes with a few scenarios so you can try it out. Game engine is always free they way he does it now, and the battle sets cost the $. They have a forum on LnL Publishing and there is a really nice St. Vith Tutorial. There's one in the manual, but the one that someone posted complete with screen shot maps is really really good. It would give you a good idea if you like the type of game.
Hope that helps.
(PS - I have let it run completely on AI control so see what it did, after failing at Joe's Bridge several times. The AI did better than me. All I did was give the Irish Gds the objective of the enemy side of the bridge and "voila", units deployed in several directions, prepped the objective, and assaulted it successfully. I was pretty impressed. I don't know if it would work just as well in a really big scenario and haven't tried.)

