ORIGINAL: Oberst_Klink
As per JPJ's answer earlier and the manuel:ORIGINAL: mccartyg
What of HugeIcons, basicDefaults, experimentalAIP1, experimentalAIP2, and MacroTerrain though? It isn't really material to gameplay but, I'd just like to know.
Manual page 171-172:
experimentalAIP2=Y For Ralph to do AI testing
experimentalAIP1=Y For Ralph to do AI testing
basicDefaults=N
MacroTerrain=N
The first two seem to be for the developer for testing, not for gameplay.
The last two are not defined. Therefore, no effect(s) and leftovers from Norm's code
So you would probably ignore them unless you know what you are doing.
HugeIcons=Y does what it says - The unit icons in the unit information panel are largerSo, perfect for those with a higher than 1440x900 resolution.
Klink, Oberst
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Geez... this is what I was asking for, great... but since when this is available? Holy undocumented feature, Batman.