Operational Medieval Fantasy?

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athineos
Posts: 167
Joined: Thu Jan 05, 2017 10:29 pm
Location: Kansas City, USA

RE: Operational Medieval Fantasy?

Post by athineos »

I agree. I refuse to buy from Steam. I will buy from GOG ((or matrix ofcourse). The Developers will lose potential customers if they only stick with Steam.
User avatar
athineos
Posts: 167
Joined: Thu Jan 05, 2017 10:29 pm
Location: Kansas City, USA

RE: Operational Medieval Fantasy?

Post by athineos »

I checked the Goblin Storm website and it looks promising. It looks like it has Random scenario map generation which is a plus. Someone mentioned "abstract unit power" as being a bad thing. I believe there is always going to be a certain level of abstraction involved, in any computer game. Some have more some have less. I don't see any mention about scenario and campaign editor to add to replayability. the Graphics, although not the most important thing are extremely rudimentary. It looks like only counters are used which some gamers may not like. It would be nice if there was also a 2D unit added like John Tiller's CS. I would definetely like to try it if there is a demo out there.
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