In zoomed out mode there seems to be an issue caused by the s_tiles_misc file interfering with the water tiles
edited to add... This does not occur when I use one of your older TOAW 3.4 s_tiles_misc

ORIGINAL: Telumar
Yes, i am back....
I couldn't resist to fiddle around with the new graphics and thought i'd share my personal mod. It doesn't deviate much from the original graphics, just some minor modifications.
Preview in the following posts..
Get it here:
https://www.dropbox.com/s/p43xhtdalq9ti ... v.zip?dl=0
ORIGINAL: Silvanski
I put all these new modded files in the Graphics Override folder to get an impression of how it looks and what I could use.
In zoomed out mode there seems to be an issue caused by the s_tiles_misc file interfering with the water tiles
edited to add... This does not occur when I use one of your older TOAW 3.4 s_tiles_misc
![]()
ORIGINAL: Shadrach
And the destroyed bridge icon is a neat touch [...] Did you 'borrow' this from CmdOps which uses the same icon? [;)]
TelumarORIGINAL: Telumar
ORIGINAL: Shadrach
And the destroyed bridge icon is a neat touch [...] Did you 'borrow' this from CmdOps which uses the same icon? [;)]
You've got me there.. [:D]
Glad you like it! [:)]
ORIGINAL: Oberst_Klink
TelumarORIGINAL: Telumar
ORIGINAL: Shadrach
And the destroyed bridge icon is a neat touch [...] Did you 'borrow' this from CmdOps which uses the same icon? [;)]
You've got me there.. [:D]
Glad you like it! [:)]
perhaps I missed some additional terrain tiles... but I recall the previous mods of yours did show a better contrast of hills during the winter season. One can just faintly spot them, in the vanilla/your mod... but again, perhaps I missed some tiles, uh?
Klink, Oberst
![]()
ORIGINAL: sPzAbt653
Any plans for GUI Mods ? [:)]
ORIGINAL: Rosseau
Glad you are back and all is okay. Your 2012 (version I have) "cursor" mod has always made a huge difference for me in playing the game. I will wait a bit on the new graphics mod, as I know you have a tendency to tweak to perfection. Thanks again.