Interdicting the Magic Highway

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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PaxMondo
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Joined: Fri Jun 06, 2008 3:23 pm

RE: Interdicting the Magic Highway

Post by PaxMondo »

ORIGINAL: Macclan5

Ser Alfred did a dissertation which can be found amongst the links in this thread.

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Logistics 101.

Movement occurs because of "demand" not because of "supply".
Exactly. Back when I wrote this all up (4 years ago? 5?) a fair number of players demonstrated in games that they could replicate it. Is it easy? not the first time. Once you get a few of the nuances, pretty straightforward.

Anyway, if you can it helps with the ASW. If not, you burn ~12% of your fuel moving stuff by sea. Noticeable, but most players are not fuel bound anymore, it is all supply-bound. Against Andy AI in my games, fuel is more of an issue. I have to move my fleets a lot more to respond to all of the 'incursions' ...
Pax
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