CV has 1 too many planes

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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rustysi
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RE: CV has 1 too many planes

Post by rustysi »

Fragments (from emergency landings and such) may count against the limit; I'm not sure.

I would think they do.
It's also possible that simply the "first five" (contrast with the Final Five) would fly operations.

This I doubt, but I've no experience in the matter. TBH the comments I made above about the five group limit were to show my friend how the game worked, as we were actually looking at each others' moves more or less. It was a learning game for him. I was surprised when the carrier operated its aircraft, and told him it must be in relation to the fragments. One thing for sure is that the carrier had more than five units or parts thereof on board. Oh, and to clarify a bit it was well under its maximum capacity for carrying planes.
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BBfanboy
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RE: CV has 1 too many planes

Post by BBfanboy »

ORIGINAL: rustysi
Fragments (from emergency landings and such) may count against the limit; I'm not sure.

I would think they do.
It's also possible that simply the "first five" (contrast with the Final Five) would fly operations.

This I doubt, but I've no experience in the matter. TBH the comments I made above about the five group limit were to show my friend how the game worked, as we were actually looking at each others' moves more or less. It was a learning game for him. I was surprised when the carrier operated its aircraft, and told him it must be in relation to the fragments. One thing for sure is that the carrier had more than five units or parts thereof on board. Oh, and to clarify a bit it was well under its maximum capacity for carrying planes.
Maybe once you have six different units, no matter the number of aircraft, flying ops cease because the pilots are fighting over the bunk space and magazines to read in the heads ...[8|]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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HansBolter
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RE: CV has 1 too many planes

Post by HansBolter »

A clear example.
This is the air compliment this CV enters with (not B25s[;)]).
Between 110% and 115% over capacity and air ops are orange not red.

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Hans

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geofflambert
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RE: CV has 1 too many planes

Post by geofflambert »

I have not experienced problems with active planes at <115%. Reserve planes aren't even counted toward that figure, as far as I can tell. Look at the number on the ship info screen. The number of aircraft counted will be in yellow if above 100% but less than 115%. Reserve aircraft (so long as you don't overdo it) won't be included in that number. I just haven't had a carrier fail to send strikes as long as the capacity taken number was below 115%. If you have too many reserve aircraft, they will start registering in the capacity used number.

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geofflambert
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RE: CV has 1 too many planes

Post by geofflambert »

Let me put this another way, just to be clear. Reserve squadron aircraft that don't register in the capacity used number are ignored. They do not count as part of the 15% overage you are allowed while still being fully operational. I'm not recommending that you max out your numbers aboard, in a battle you may need some space to recover planes from sunk carriers, after all.

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BBfanboy
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RE: CV has 1 too many planes

Post by BBfanboy »

ORIGINAL: geofflambert

Let me put this another way, just to be clear. Reserve squadron aircraft that don't register in the capacity used number are ignored. They do not count as part of the 15% overage you are allowed while still being fully operational. I'm not recommending that you max out your numbers aboard, in a battle you may need some space to recover planes from sunk carriers, after all.
I went back and checked one of my carriers and you are correct, Yorktown has 105 aircraft showing in total but more than that if you count in the reserve aircraft. My carrier based squadrons can only have three reserve aircraft each.
I do wonder if the spares could play into whether you can disband a fragment of another (emergency landed) unit and have the aircraft go into the carrier squadrons instead of being destroyed. Haven't had to do that yet so I don't know what would happen.
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pbiggar
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RE: CV has 1 too many planes

Post by pbiggar »

Can someone help me to understand why this CV is over the limit when the squadron seems to have less planes?


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Alfred
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RE: CV has 1 too many planes

Post by Alfred »

ORIGINAL: pbiggar

Can someone help me to understand why this CV is over the limit when the squadron seems to have less planes?


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The air unit is not equipped with a carrier capable aircraft model. Each non carrier capable model airframe counts as 4 carrier capable airframes.

Alfred
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BBfanboy
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RE: CV has 1 too many planes

Post by BBfanboy »

ORIGINAL: Alfred

ORIGINAL: pbiggar

Can someone help me to understand why this CV is over the limit when the squadron seems to have less planes?

The air unit is not equipped with a carrier capable aircraft model. Each non carrier capable model airframe counts as 4 carrier capable airframes.

Alfred
Once again Alfred has the sharp eye and a nugget of information that explains all! Several other players (me included) have learned in the past that you need to wait for the Corsair F4U-1A before you have a carrier-capable model.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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pbiggar
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RE: CV has 1 too many planes

Post by pbiggar »

Thanks so much. They squadron is carrier trained, just not flying carrier capable planes yet. I await the good times with the Corsair 4FU-1A.

Much appreciated.
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