Motorized and/or Panzer units and rivers

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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JTP
Posts: 85
Joined: Sun Jan 24, 2016 2:33 am

RE: Motorized and/or Panzer units and rivers

Post by JTP »

ORIGINAL: Bokonon

Still a beginner, but hoping to move into 'intermediate' level. Ran up against this in my first real run through of the scenario "Road to Moscow" yesterday.

Had to wait a turn for the infantry to come up to the front to help smash my way across the Dniper.

Sounds like I will need to do better management of my motorized divisions to get them more MPs and also I need to focus on getting enough infantry to the front quickly. Perhaps not running the motorized guys at max speed and keeping them closer to supply and/or just conserving fuel might help in that regard, but it is just too tempting to keep driving deep into enemy territory. :)

Thanks for the post.

By the time the mech units have enough mps to do the job, the infantry will be there. In other words, slow or fast with the mech doesn't matter as the result will be the same river crossing - wise.
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