I think I found a bug with PO assisst!

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
gliz2
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RE: I think I found a bug with PO assisst!

Post by gliz2 »

The fault is in the design. The sandbox is not reallt for Elmer. Kind like Vassal engine.
You would need to write a separate game code for every scenario just to make Elmer competitive and the longer and bigger the scenario the worse is the case.
I wish there was still interest in wargaming with the progress the AI learning of late. I saw in many games how the AI learns the human behaviour and counter it. Imagine a FITE2 run a thousand times AI vs AI where Elmer would learn the things. AI could easily anticipate what humans could do.
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Omnius
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RE: I think I found a bug with PO assisst!

Post by Omnius »

larryfulkerson,
Funny but I get very excellent recreational weed here in Cali, have a friend who grows it very professionally. Much cheaper than the medical weed and I don't need a doctor's permit.

I really abhor the PO Assist, just won't play against it since it's so pathetic since it's way too busy. PO Assist is the most annoyingly worthless feature of the game and I don't understand why anyone would use it. I wish there was a way to turn it off permanently. I turned off the air assist PO and am wondering if I turn of showing the PO Assist boxes if that'll kill PO Assist for every game or if it would just keep it permanently stuck with no way to turn the PO Assist off by unchecking the boxes. I sure hope that's the case as I want to find the magic box that turns off PO Assist permanently. Really annoying to have to remember each turn I get reinforcements to check if I got a new formation that requires I uncheck that box.


I remember someone at Matrix trying to tell me that a bust Artificial Ignorance is a good AI but in TOAW that's definitely not the case as it tracks readiness and supply. So sad to see the Artificially Ignorant PO waste precious readiness and supply moving back and forth without purpose. Same with arty units constantly firing shots when arty units show a red box and those shots do not damage.


I just play the game hotseat for both sides. Yeah it kills surprise but I get a better game that way.
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larryfulkerson
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RE: I think I found a bug with PO assisst!

Post by larryfulkerson »

I just play the game hotseat for both sides. Yeah it kills surprise but I get a better game that way.
I'm going to have to try that.
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altipueri
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RE: I think I found a bug with PO assisst!

Post by altipueri »

I always play against the AI and with AI assist. It recreates the folly and luck or bad luck of war with orders not followed in detail exactly the way you want it.

Given the fact that powerful computers have only recently beaten chess - a wargame with only 32 pieces and no fog of war and no random results - I think pretty much any sort of wargame AI is better than hotseating with oneself and pretending to not know what the other side was planning.

In past times ambassadors gave presents of chess and backgammon sets - chess elegant pure strategy but backgammon to remind the recipient of the role of luck.


I've sometime thought it would be nice to try chess with probabilities - Queen takes pawn - 90% chance; pawn takes queen 10%.
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Curtis Lemay
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RE: I think I found a bug with PO assisst!

Post by Curtis Lemay »

ORIGINAL: Omnius

I really abhor the PO Assist, just won't play against it since it's so pathetic since it's way too busy. PO Assist is the most annoyingly worthless feature of the game and I don't understand why anyone would use it. I wish there was a way to turn it off permanently. I turned off the air assist PO and am wondering if I turn of showing the PO Assist boxes if that'll kill PO Assist for every game or if it would just keep it permanently stuck with no way to turn the PO Assist off by unchecking the boxes. I sure hope that's the case as I want to find the magic box that turns off PO Assist permanently. Really annoying to have to remember each turn I get reinforcements to check if I got a new formation that requires I uncheck that box.

?? Turn off PO Assist? PO Assist doesn't do anything unless you turn on PO Mode and push the PO Move Button.
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Lobster
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RE: I think I found a bug with PO assisst!

Post by Lobster »

ORIGINAL: Omnius

I just play the game hotseat for both sides. Yeah it kills surprise but I get a better game that way.

Unless you have a split personality. [;)]
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altipueri
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RE: I think I found a bug with PO assisst!

Post by altipueri »

ORIGINAL: Lobster

ORIGINAL: Omnius

I just play the game hotseat for both sides. Yeah it kills surprise but I get a better game that way.

Unless you have a split personality. [;)]

Surely that would make it better because you genuinely wouldn't know what the other guy was planning?
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sPzAbt653
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RE: I think I found a bug with PO assisst!

Post by sPzAbt653 »

arty units constantly firing shots when arty units show a red box and those shots do not damage
He's wrong about everything else but is right about this, it's kind of silly behaviour.
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Omnius
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RE: I think I found a bug with PO assisst!

Post by Omnius »

altipueri,
I see you use PO Assist to quicken your time involvement and to handicap yourself for the PO. It would drive me crazy watching the PO mess up my side.


A shame IBM won't do a super program for a wargame like TOAW the way it did Big Blue for chess. It would be awesome to be able to play against a really intelligent PO where if you increased the difficulty level the PO would play more intelligently. Programming a cumputer to replicate how we see a map and correlate how units are aligned and where opportunities may exist.


Chess with probabilities sounds rather intriguing, indeed introducing luck to the chess board. That would be something a computer version could easily do. Heck I could see maiing a TOAW scenario modeling a chess board with units to model the chess pieces and you'd have to play hotseat or PBEM to ensure that one tried to move pieces like chess pieces. I wonder if you can have one-sided combat results in TOAW so one side or the other wins and stays while the other sides loses it's piece.
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Omnius
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RE: I think I found a bug with PO assisst!

Post by Omnius »

Curtis Lemay,
Thanks for partially answering my question. Good to know PO Assist has to be triggered. Still wondering if hiding the PO Assist buttons ensures PO Assist isn't set to "ON" for every formation. Wish it were as clear as turning off the Air Staff Assistant.
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RE: I think I found a bug with PO assisst!

Post by newbie123 »

Are there people who are still playing toaw1? How different is it from the 4th version
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RE: I think I found a bug with PO assisst!

Post by larryfulkerson »

I bought a copy of TOAW in a brick and mortar store about 2 years before the
Matrix version came out. I don't remember exactly what version it is but I
think it's the COW brand ( Century of War ). Is that what you mean by TOAW I?
I'm a beta tester and am always running different advanced versions....I don't think
I've fired up the TOAW I vesion in years. TOAW IV is sooooooo different it's
hardly the same game now.
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Lobster
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RE: I think I found a bug with PO assisst!

Post by Lobster »

There was the original TOAW I: 1939-1955, Wargame of the Year, Flashpoint Kosovo, Century of War, Elite Edition, Modern Battles. Those are all Talonsoft. Some are volume I some are volume II.
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

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