Remain on station constantly switches back automatically at the end of each turn

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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BBfanboy
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RE: Remain on station constantly switches back automatically at the end of each turn

Post by BBfanboy »

ORIGINAL: geofflambert

I think if you give your commander a reaction range and more targets are sighted, he'll go after them (perhaps) regardless of the "remain on station" order. That is to say, he will not automatically order a retire to home port if there are other targets out there. Nonetheless, using patrol orders is in most cases the best plan.
Per Alfred's statements and in my experience reaction to intercept does not occur unless the TF is on patrol.

Having said that, Lokasenna just posted that he had a TF set to "Remain on Station" which reacted, and he is a very good observer/documenter of actual behavior of the game. I have no idea how this can be as I have not seen it in my games, but maybe the mod or patch he is playing differs from mine or there was some strange set of circumstances that brought it about.
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RE: Remain on station constantly switches back automatically at the end of each turn

Post by Lokasenna »

ORIGINAL: BBfanboy

ORIGINAL: geofflambert

I think if you give your commander a reaction range and more targets are sighted, he'll go after them (perhaps) regardless of the "remain on station" order. That is to say, he will not automatically order a retire to home port if there are other targets out there. Nonetheless, using patrol orders is in most cases the best plan.
Per Alfred's statements and in my experience reaction to intercept does not occur unless the TF is on patrol.

Having said that, Lokasenna just posted that he had a TF set to "Remain on Station" which reacted, and he is a very good observer/documenter of actual behavior of the game. I have no idea how this can be as I have not seen it in my games, but maybe the mod or patch he is playing differs from mine or there was some strange set of circumstances that brought it about.

They didn't react, they just didn't retire towards home port [:)]. I've never observed, on the few attempts I've made, any TF react while set to remain on station. Honestly, the conditions for them to react just weren't there.
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