ORIGINAL: Chickenboy
ORIGINAL: DanSez
Just for maintaining 'historic flavor' I tend to recommend a 3 tiered cap to reflect the rise of service ceiling and increased capabilities as the war progressed
1941/1942 Top altitude 25k
1943/1944 Top altitude 30k
1945/1946 Top altitude 35k
easy to remember, easy to set
some people don't like any rules, I am sure you will hear from them soon
Something akin to this is a HR in my games too. With a further reminder that only recon planes are granted exception to high flying (but that's not a fighter sweep, is it?).
One of my Allied PBEM partners' (Joseph-aka 'SqzMyLemon') ongoing beefs with the high altitude uber-sweep involved the handcuffing of the lower CAP to be forced to accept any combat. IRL, fighters flying low CAP could have refused combat if they found themselves in a poor tactical environment. The game mandates engagement in an unfriendly engagement envelope and applies the requisite hard-coded bonuses for those at superior altitude.
Better to omit this silliness and the silly ahistoric workarounds altogether by homogenizing sweep altitude max settings. In a HR if necessary.
+1
With the caveat that I prefer these altitudes.
42 20k.
43 25k
44 31k
Not much different.
