World in Flames Update – NetPlay Ready 03.00.01.00 is available!

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

Moderator: Shannon V. OKeets

User avatar
Centuur
Posts: 9079
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: World in Flames Update – NetPlay Ready 03.00.01.00 is available!

Post by Centuur »

There are still some problems there. Most have to do with trade agreements which due to convoy losses have to be respected, but MWIF doesn't do that.

But generally speaking, I'm able to get production right for the Allies in most cases.
Peter
User avatar
gw15
Posts: 952
Joined: Sun Mar 21, 2010 4:29 pm

RE: World in Flames Update – NetPlay Ready 03.00.01.00 is available!

Post by gw15 »

It does take a lot more time than it should but I also can usually get it correct. But lending seems to throw the system a curve ball and adding to my confusion is I always forget that in lending a BP in most cases will take double the convoys simply do to the fact you have to transport the resource to a factory and then use another convoy(s) to ship it to who you are lending it to.
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: World in Flames Update – NetPlay Ready 03.00.01.00 is available!

Post by Shannon V. OKeets »

Closing the Burma Road can be confusing to the Allied player. I was wondering why none of my resources sent to China weas arriving. It took a while before I remembered the BR was closed.
Steve

Perfection is an elusive goal.
User avatar
Centuur
Posts: 9079
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: World in Flames Update – NetPlay Ready 03.00.01.00 is available!

Post by Centuur »

ORIGINAL: Shannon V. OKeets

Closing the Burma Road can be confusing to the Allied player. I was wondering why none of my resources sent to China weas arriving. It took a while before I remembered the BR was closed.

I also have to check often if the Birma road is closed or not during resource lending. Isn't it an idea to have a message on those forms giving the status of the Birma road?
Peter
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: World in Flames Update – NetPlay Ready 03.00.01.00 is available!

Post by Shannon V. OKeets »

ORIGINAL: Centuur

ORIGINAL: Shannon V. OKeets

Closing the Burma Road can be confusing to the Allied player. I was wondering why none of my resources sent to China weas arriving. It took a while before I remembered the BR was closed.

I also have to check often if the Birma road is closed or not during resource lending. Isn't it an idea to have a message on those forms giving the status of the Birma road?
The Road Itself changes color: Green = Open; White = Closed.

The problem is that the Axis can close the Burma Road after the Allied player has decided about Lending resources to China.
Steve

Perfection is an elusive goal.
User avatar
Centuur
Posts: 9079
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: World in Flames Update – NetPlay Ready 03.00.01.00 is available!

Post by Centuur »

ORIGINAL: Shannon V. OKeets

ORIGINAL: Centuur

ORIGINAL: Shannon V. OKeets

Closing the Burma Road can be confusing to the Allied player. I was wondering why none of my resources sent to China weas arriving. It took a while before I remembered the BR was closed.

I also have to check often if the Birma road is closed or not during resource lending. Isn't it an idea to have a message on those forms giving the status of the Birma road?
The Road Itself changes color: Green = Open; White = Closed.

The problem is that the Axis can close the Burma Road after the Allied player has decided about Lending resources to China.

Now, if Japan closes the road after resource lending, that's a one time thing. But the turn after that, during resource lending, I tend to forget about checking the status of the Birma Road, especially when playing a netplay game. It's usually a couple of days before the next lending stage appears. And if I see a color, I have to check the US options and actions to see if it is closed or open. The colors itself don't give that exact information. Now, if you would f.e. add to the name Birma Road the description "open" or "closed" on the map, that would be better IMHO...
Peter
User avatar
IrishGuards
Posts: 527
Joined: Thu Dec 07, 2006 6:49 pm

RE: World in Flames Update – NetPlay Ready 03.00.01.00 is available!

Post by IrishGuards »

When I try to install the new patch it says your installation folder is not empty and this may cause errors to cooour and yup it does and wont install

C:\Matrix Games\World in Flames .. installation folder ..
how do I fix this and install??
thx
IG
User avatar
BrianJH
Posts: 280
Joined: Sun May 04, 2014 2:22 am
Location: Adelaide, Australia

RE: World in Flames Update – NetPlay Ready 03.00.01.00 is available!

Post by BrianJH »

ORIGINAL: IrishGuards

When I try to install the new patch it says your installation folder is not empty and this may cause errors to cooour and yup it does and wont install

C:\Matrix Games\World in Flames .. installation folder ..
how do I fix this and install??
thx
IG

See my response in the other thread that you posted this question.
fb.asp?m=4626349


Brian.
Post Reply

Return to “World in Flames”