Focus Pacific-GP's Scenario 78

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Cavalry Corp
Posts: 4165
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Focus Pacific-GP's Scenario 78

Post by Cavalry Corp »

Can this scn please be advised to the Blitz website as many players will se it and play the league hopefully with it?
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

ORIGINAL: BillBrown

Just a question Brian, the Alaska CV had a deck armor of 125 and the Iowa CVB has a deck armor of 100. Is this right? It would seem that the Iowa would have a bit higher deck armor that the Alaska.


I will run this by Scott. He's the architect of the conversion....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

ORIGINAL: cavalry

We are preparing to start - shall we be waiting for any final modifications?

Possible. Give me a day. I'm waiting on Scot on the above question....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

ORIGINAL: cavalry

Can this scn please be advised to the Blitz website as many players will se it and play the league hopefully with it?

Maybe. Do you have a web address Michael?....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
Cavalry Corp
Posts: 4165
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Focus Pacific-GP's Scenario 78

Post by Cavalry Corp »

I think You just look up the Blitz wargaming club I will try and look later.

Also just a final call on if there is going to be any final amendments because we are waiting to restart the game.

Happy to wait the short while if there is
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

ORIGINAL: cavalry

I think You just look up the Blitz wargaming club I will try and look later.

Also just a final call on if there is going to be any final amendments because we are waiting to restart the game.

Happy to wait the short while if there is

Bill brought up a question about the deck armor on the Iowa and Alaska CV conversions and Scot, While checking the CV's out, found some other errors with the No. Carolina BB's as well. All of which will be fixed tonight....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

Michael (cavalry) See post 1 for the scenarios files and post 10 for the updates....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
Cavalry Corp
Posts: 4165
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Focus Pacific-GP's Scenario 78

Post by Cavalry Corp »

Is this the final version - Do they have version numbers so I can check with my opponent that he has the correct one
Cavalry Corp
Posts: 4165
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Focus Pacific-GP's Scenario 78

Post by Cavalry Corp »

So the final version is the one of 1 June is that correct.

I do thank you for all your support you have given to this mod in trying to make it good.
Cavalry Corp
Posts: 4165
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Focus Pacific-GP's Scenario 78

Post by Cavalry Corp »

I would like to say that I think you should be only having one thread for the update otherwise some players may download the wrong version and get a bad experience. Can you not just edit the first post to change it to the newest version each time and give each version a number so players clearly understand. I have done mods for other games in the past and you need to be very careful about this as it's very easy to download and start playing the wrong version.

Just my thoughts.
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

The posted version in post #1 and the update in post #10 are the "Latest" version. There may be fixes in the future. You never know. As far as Version numbers go, Call the June 1st fix version 1.2. I will update the posts to reflect this....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
Cavalry Corp
Posts: 4165
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Focus Pacific-GP's Scenario 78

Post by Cavalry Corp »

Okay and thanks, do you think there is likely to be any further significant change or can we run with it as it is now.
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

ORIGINAL: cavalry

Okay and thanks, do you think there is likely to be any further significant change or can we run with it as it is now.

Maybe some minor stuff, but nothing major. So run with it....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
User avatar
BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: Focus Pacific-GP's Scenario 78

Post by BillBrown »

Here is a problem that Bruce and I talked about, but never found an answer. French air Leaders.
Naval leaders seem to work OK. Note that there and no available TF, HQ, large or small LCU available
for a long time.

Here is a screenie from within the game. there are almost none available and no good ones.

Image
Attachments
frenchpilots.jpg
frenchpilots.jpg (246.49 KiB) Viewed 273 times
User avatar
BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: Focus Pacific-GP's Scenario 78

Post by BillBrown »

Here is a picture from tracker: there should be a number available.


Image
Attachments
frenchpil..tracker.jpg
frenchpil..tracker.jpg (689.61 KiB) Viewed 273 times
Cavalry Corp
Posts: 4165
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Focus Pacific-GP's Scenario 78

Post by Cavalry Corp »

Okay I'm holding off until this issue is addressed please. Also are you sure about the naval leaders as I remember the French had almost no alternative naval leaders available.
User avatar
BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: Focus Pacific-GP's Scenario 78

Post by BillBrown »

I should point out that I was able to pick one air leader at the start of the scenario and after that no more. The naval leaders
are all or mostly CPT, so there are not many for small combat vessels to choose from.
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

I have looked thru Google and came up short. So I posted in the main forum for help on this. This one may take a little while....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
User avatar
BillBrown
Posts: 2335
Joined: Sat Jun 15, 2002 3:55 am

RE: Focus Pacific-GP's Scenario 78

Post by BillBrown »

Brian, the problem is they are in the scenario data base, but after selecting one of them, only a few show up to be selected later.
I could never figure out why.
User avatar
btd64
Posts: 14401
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Focus Pacific-GP's Scenario 78

Post by btd64 »

ORIGINAL: BillBrown

Brian, the problem is they are in the scenario data base, but after selecting one of them, only a few show up to be selected later.
I could never figure out why.

So pilots and naval leaders are in the data base but access gets cut after picking one??? Ok, I'll take another look in the Database....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
Post Reply

Return to “Scenario Design and Modding”