What is the next plan?

Armored Brigade is a real-time tactical wargame, focusing on realism and playability
Lowlaner2012
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RE: What is the next plan?

Post by Lowlaner2012 »

My choice would be middle East, as stated above WWII has been done to death, you've got Combat mission and command ops for that among a lot of others...

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CCIP-subsim
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RE: What is the next plan?

Post by CCIP-subsim »

Wild idea that I'd love to see someday: from Armored Brigade to Air Assault Brigade, with the ability to insert and extract forces from the field as the battle goes on.

And Vietnam content to go with it, of course [;)]


(worth noting, of course, that air assault is every bit as relevant to Cold-War-Gone-Hot scenarios, too - so it'd be a great addition on top of what's already here)
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nikolas93TS
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RE: What is the next plan?

Post by nikolas93TS »

Truth to be told, World War Two would probably require an addition of soft-vehicles / cavalry AI mechanism, and some other stuff like trench lines (the idea was to make them a sort of permanent structure similar to building, as it would be easiest to implement) if we were going to release it as an official DLC or a stand-alone release done well. Proper mechanized forces (for which AB is currently best suited) were fairly rare in World War Two, and plain infantry take hours to cross larger maps, and currently AI doesn't make much difference between an BTR-60 and unarmed truck.

Modern times probably require some more work (PGMs, UAVs, EW, active protection systems etc.) but it pays off better in a long term. The idea is to gradually expand those features as we add new content (heliborne landing at Mount Hermon anybody?) and then do the big step to expand the database. Of course, we hope for and will support people making cool mods :)
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Perturabo
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RE: What is the next plan?

Post by Perturabo »

ORIGINAL: nikolas93TS

and some other stuff like trench lines (the idea was to make them a sort of permanent structure similar to building, as it would be easiest to implement)
Why aren't trench lines in vanilla AB, though? Trench lines are still a thing as demonstrated in numerous modern conflicts. It's just that they no longer have the near-invincibility they had in WWI, but it was already a WWII thing.
ORIGINAL: nikolas93TS

and plain infantry take hours to cross larger maps
Not a problem. We're talking about a situation where you have a regimental attack frontage smaller than minimal size of a map and IIRC task depth wasn't very impressive either.
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