
Russian Civil War - Phase 1, 2004
Moderator: MOD_Command
RE: Russian Civil War - Phase 1, 2004
Found some time at the cottage to play!


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
Learning lots of lessons - well, I hope I am learning them.


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
Time to go live


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
Here is the situation when the orders to go live arrived


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
As I start to plan my strikes a look at the Rebel AD weapons


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
The rebel air fields


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
Finally, the radars


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
Some of my initial thoughts


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
A look at the zones and their priorities.


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
Close up of Zone: Banana


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
A look at Zone: Orange


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
A first look at my attack assets/options


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
Checking your supply ship:
-In unit view mode, click on the supply ship specifically
-Click on Magazines (in the upper right unit info box)
-A list of munitions will be there - this is often empty unless the designer specifically wants you to RAS
Large missiles such as Harpoon and Tomahawk or most AD missiles cannot be reloaded at sea - they need port loading facilities. So you won't or shouldn't see them on the supply ship.
-In unit view mode, click on the supply ship specifically
-Click on Magazines (in the upper right unit info box)
-A list of munitions will be there - this is often empty unless the designer specifically wants you to RAS
Large missiles such as Harpoon and Tomahawk or most AD missiles cannot be reloaded at sea - they need port loading facilities. So you won't or shouldn't see them on the supply ship.
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RE: Russian Civil War - Phase 1, 2004
Gunner98,
Thanks, makes sense and I will take a look.
Have a good day
Thanks, makes sense and I will take a look.
Have a good day
Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
My plan is coming together


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Mike
Retired Gunner
Retired Gunner
RE: Russian Civil War - Phase 1, 2004
Target allocation for the Tomahawks. I'm not sure if there is an easy way to do this within the game, but this is the breakdown of missiles to targets.


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Mike
Retired Gunner
Retired Gunner
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Ancalagon451
- Posts: 330
- Joined: Thu Jan 04, 2018 9:04 am
RE: Russian Civil War - Phase 1, 2004
I'm not sure if there is an easy way to do this within the game
It's not hard, first select tha attacking unit/s, in this little example will be TF.60, if they are in different groups or not grouped at all just click and drag around all of them.

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Ancalagon451
- Posts: 330
- Joined: Thu Jan 04, 2018 9:04 am
RE: Russian Civil War - Phase 1, 2004
Then go to the targets, press shift+F1 and click&drag around the targets, it doesn't matter if you catch non-target units within.


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Ancalagon451
- Posts: 330
- Joined: Thu Jan 04, 2018 9:04 am
RE: Russian Civil War - Phase 1, 2004
The weapons allocation menu appears now, it's fairly intuitive. Select desired attacker and desired target in they respective listings, select type and quantity of weapons to fire and click one of the allocate switches. If you missallocate you can correct it with the "weapons allocated to selected target" window options.


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Ancalagon451
- Posts: 330
- Joined: Thu Jan 04, 2018 9:04 am
RE: Russian Civil War - Phase 1, 2004
Repeat for all the desired targets, close the allocation window, hit the Run switch and enjoy the fireworks[8D].
Ancalagon

Ancalagon

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