Upcoming Update will feature a MISSION EDITOR!

Armored Brigade is a real-time tactical wargame, focusing on realism and playability
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nikolas93TS
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RE: Upcoming Update will feature a MISSION EDITOR!

Post by nikolas93TS »

15x15km is a small map? Judging by the way you described it, I am not sure if you have tried to adjust some of the map parameters.
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22sec
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RE: Upcoming Update will feature a MISSION EDITOR!

Post by 22sec »

Nik,

I have at agree with deltapooh. You know I have always been a proponent of the option to have larger maps. We know it can be done, just like having a no-mans land in between forces at the start can be done, it's been done [;)] I have observed there are two types of AB users, at least for this point. The first is the ones who like the smaller unit, smaller scale battles. The other type, of which I have always fallen in to likes the larger scale battles, where maneuver becomes a key element. I've always argued one of AB's key strengths is it can do so many things, and allow players to play in multiple ways. One thing I think it has and can build upon though, is the ability to play over large areas, with large forces maneuvering over tens of kilometers. Especially now, with the advent of the mission editor, we would could really sculpt some epic maneuver scenarios.
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deltapooh41
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RE: Upcoming Update will feature a MISSION EDITOR!

Post by deltapooh41 »

ORIGINAL: nikolas93TS

15x15km is a small map? Judging by the way you described it, I am not sure if you have tried to adjust some of the map parameters.

I have adjusted the maps to 15x15Km. Its still small for mechanized maneuver warfare, particularly when fighting larger scale ops on open terrain maps. 2-3x14-15km is for deployment. Scouts are up ahead another 2km or so. That cuts down the engagement area. I've had battles pop off in minutes with tanks or IFVs.
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kevinkins
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RE: Upcoming Update will feature a MISSION EDITOR!

Post by kevinkins »

I agree with CCIP, it would be great if scenario designer have a chance to "guide" the AI, or at least give us a chance to modify their "aggressiveness" group by group, unit by unit.

Up on the new version. Has anyone tried to use objectives to guide the AI? We used this in the old days of wargaming in some games. I don't believe there is a way to watch the AI move however. So it might be hard to confirm the effectiveness of this approach. It might also introduce balance issues.

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echo9c
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RE: Upcoming Update will feature a MISSION EDITOR!

Post by echo9c »

I placed every single vehicle of a Bn sized grouping individually using the LOS tool until I was happy with the setup. When I went back in to play all the platoon sized formations had gone back into line formation and were no longer in the positions I had so carefully recce'd for them. I tried again two more times, placing 1 tank troop into the exact spots I wanted and this time I locked them in place. I then quit the program, went back in again and there they are, sitting in an open field, just in front of the wood line I had put them in, looking like they were waiting for the ration truck to bring them a fresh breakfast.

What am I doing wrong? I'm sure its something obvious but I'm not seeing it.
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Veitikka
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RE: Upcoming Update will feature a MISSION EDITOR!

Post by Veitikka »

ORIGINAL: echo9c

I placed every single vehicle of a Bn sized grouping individually using the LOS tool until I was happy with the setup. When I went back in to play all the platoon sized formations had gone back into line formation and were no longer in the positions I had so carefully recce'd for them. I tried again two more times, placing 1 tank troop into the exact spots I wanted and this time I locked them in place. I then quit the program, went back in again and there they are, sitting in an open field, just in front of the wood line I had put them in, looking like they were waiting for the ration truck to bring them a fresh breakfast.

What am I doing wrong? I'm sure its something obvious but I'm not seeing it.

Currently you can pre-place the player side formations, but not the individual units. The only units that can be pre-placed are the pillboxes.
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Perturabo
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RE: Upcoming Update will feature a MISSION EDITOR!

Post by Perturabo »

ORIGINAL: Veitikka

ORIGINAL: echo9c

I placed every single vehicle of a Bn sized grouping individually using the LOS tool until I was happy with the setup. When I went back in to play all the platoon sized formations had gone back into line formation and were no longer in the positions I had so carefully recce'd for them. I tried again two more times, placing 1 tank troop into the exact spots I wanted and this time I locked them in place. I then quit the program, went back in again and there they are, sitting in an open field, just in front of the wood line I had put them in, looking like they were waiting for the ration truck to bring them a fresh breakfast.

What am I doing wrong? I'm sure its something obvious but I'm not seeing it.

Currently you can pre-place the player side formations, but not the individual units. The only units that can be pre-placed are the pillboxes.
You can pre-place them, it's just that the game doesn't save it. IMO all the stuff that doesn't get saved, should be disabled in mission editor.
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