Soviet Dawn Beta Test Ausf. B

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Bagration

There is no Camera Panning for this Text message :
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When I played, the message appeared to me at the top of the map while the unit is at the bottom of the map (fortunately I knew where the 9.Tank Corps appeared).
In addition, the orientation of this unit (9.Tank Corps) could be changed (Direction South -> North).
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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Bagration

No Scenario end for Brilliant Victory.
The consequence is that instead of having a Brilliant Victory one has only a Normal Victory.

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Warsaw

The Message Title is in the wrong language (Erobert<->Occupied) for theses messages:
- Thorn Hint
- Kutno Hint
- Warsaw Hint (screenshot)
- Modlin Hint

Red background ?

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RE: Soviet Dawn Beta Test Ausf. B

Post by Ronald Wendt »

Uranus:

The numbers like "90.000" are actually wrong in the English texts, i change them to the "90,000" standard.

As to the bunkers, on that flank there were German and Romanians in principle, but actually the Romanians were more to the west and should not be on the map there. I will have to redo that part and test the map for balancing.


Kutusov:

- Guards have now guard status
- Typos removes
- all reinforcement messages have Soviet background
- timing of victory conditions is synched (see image)

Bagration:

You should be able to get a brillant victory. The event triggers another one, that is why there is no "end" action.

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Warsaw


The background should probably be red for this Text Message with the Soviet flag:

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

ORIGINAL: Ronald Wendt

Bagration:

You should be able to get a brillant victory. The event triggers another one, that is why there is no "end" action.
Ok but there is a problem with the turn condition for the brilliant victory.

Bagration Turn 10/11 (1/3):

What does it mean 0 of 9 days ? Why is the brilliant victory still visible at turn 10?

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Bagration Turn 10/11 (2/3):

I will capture Bobruisk just by moving a unit :

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Bagration Turn 10/11 (3/3):

The result is Normal Victory :

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Bagration

The problem is the turns comparision: if you change less than or equal by less, it's ok.

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Berlin 1/2

They still have to survive 13 days -> 15 days

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Berlin

Text Messages (2X):
- Soviet red background
- Erobert -> Occupied

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Kalinin

Problem with the number of days: Tactical victory = 11 days & Delay the Soviet advance = 12 days (?)

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Mozdok 1943

Problem with the number of days: Tactical victory = 18 days & Delay the enemies advance = 20 days (?)

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Mozdok 1943

Typo in description: caputure->capture

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Bagration

All the objectives to capture for a Brilliant or Normal victory should have a red circle. Only Orsha has a red circle. Minsk and Bobruisk have a blue circle only because of a Text message.

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

2nd KIEV

In OPBTSFR, the 1.Czechoslovakian Bde was a specific unit. In Germany at War, it is a Russian unit.

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Berlin 1/2

There is a problem with the name "Center Berlin", only "Center" appears in the Player's Objectives :

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Berlin 2/2

-The "Industrial aera" has a blue circle just because of a Text Message. The "Industrial aera" should have no circle.
-"Center Berlin" has a blue circle just because of a Text Message. "Center Berlin" should have a red circle.

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Uranus

There is the problem with the turn condition "0 of x days" (as is the case in Bagration)
The problem is the turns comparision: if you change less than or equal by less, it's ok.

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RE: Soviet Dawn Beta Test Ausf. B

Post by terminator »

Kalinin

There is the problem with the turn condition "0 of x days" (as is the case in Bagration and Uranus).
The problem is the turns comparision: if you change less than or equal by less, it's ok.
Maybe this problem is general and affects all scenarios ?

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