how does Land Unit Stacking work exactley?

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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cdcool
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RE: Merging Corps into 'Armies' late in the war.

Post by cdcool »

I am too I disagree. He didn't learn from SC.
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cdcool
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RE: Merging Corps into 'Armies' late in the war.

Post by cdcool »

ORIGINAL: Zovs

The way this game’s mechanics are designed and the way this games logic is designed there is no reason for land stacking in this game. One land unit can attack as many times as it has operational points to do so and multiple land units in adjacent hexes can be used to form a multi hex attack.

So for an example if you have three adjacent hexes each with 5 operational points, you could attack a single hex 5 times. In reality if you have the odds it generally takes 1, 2 or 3 attacks.

There is a lot of misconceptions about this game and lack of land stacking and all the reasons put forth are not based on this game’s design reality.

I am a war game veteran of over 35 years and this is a Great War Game design that does not need land stacking.

I am too, I disagree, He didn't learn from SC.
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