Patch 1.00.03 Is Trade of Oil broke

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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gw15
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by gw15 »

Okay, yes, I confirm that none of the Axis countries receive any oil from Germany after creating trade and the Allied AI convoys are is shut off. This is reloading a saved game from v2.
I may start a new game and see what happens.
Excellent game! I really like it.
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AlvaroSousa
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by AlvaroSousa »

Luckily I got a v21 saved game that I can test here that is giving the same error. So I am tracking this down tonight for a hotfix in the morning.

When I tested this it was only on v30 games.
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Michael T
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by Michael T »

Maybe going forward it would be a good idea to test your patches on games saved on the previous version. Because that's where most of your player base is, on the older version.
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AlvaroSousa
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by AlvaroSousa »

Ok I am fairly certain I found the issue. Now I have to correct it for the update Tuesday.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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gw15
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by gw15 »

New games have the problem about the AI not setting up convoys.
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abulbulian
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by abulbulian »

ORIGINAL: Alvaro Sousa

Ok I am fairly certain I found the issue. Now I have to correct it for the update Tuesday.

thanks
- Beta Tester WitE and ATG
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"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
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abulbulian
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by abulbulian »

ORIGINAL: Michael T

Maybe going forward it would be a good idea to test your patches on games saved on the previous version. Because that's where most of your player base is, on the older version.


Agreed, but this isn't easy unless you have automated tests in place. Regression issue with previous versions is something that is always a challenge. Know this first hand as a senior developer.
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
NativeTexan
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by NativeTexan »

Alvaro,

As a developer of more than 20 years, it definitely takes automation to regression test to a reasonable level of confidants.

I want to praise you for your dedication in resolving issues!

You have an awesome game [&o]
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abulbulian
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by abulbulian »

ORIGINAL: NativeTexan

Alvaro,

As a developer of more than 20 years, it definitely takes automation to regression test to a reasonable level of confidants.

I want to praise you for your dedication in resolving issues!

You have an awesome game [&o]

Yes, it's an amazing game. Something I have been waiting for decades to play in a computer game. It's only going to improve and offer other theaters in the future.
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
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AlvaroSousa
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by AlvaroSousa »

I am only one person and I try and test as much as possible before deployment. But sometimes something slips through especially on a major patch.

Sometimes it takes me 10m to add code for a bug fix and 1 hour to make sure it is working as I go through all the variables.

Being as specific as possible really helps me. There have been a few posts on "teleporting brits" which I am not sure what they mean.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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Franciscus
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RE: Patch 1.00.03 Is Trade of Oil broke

Post by Franciscus »

Hi Álvaro

As previously, I would like you to consider the idea of releasing each major patch as a public beta patch, for 1 or 2 weeks.

When I was a part of the AJE team, this was the best way to detect unexpected or overlooked issues, before making a patch official

With this awesome game I am sure you will get sufficient feedback from players eager to try a new beta patch

Cheers
Former AJE team member
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