ORIGINAL: FOARP]
15) Gallipoli doesn't happen at the moment.
I am just spending some time going back and reading some of the old threads.
Gallipoli is one of those "iconic events" in WW1 and its representation in the game currently is a bit underwhelming. I was wondering if it could be handled like other historical options where the Entente player is given an option "Yes" or "No" to conduct the landings. Perhaps 2 full strength corps could land for an appropriate cost and the Entente player would need local naval superiority for the event to trigger at all. It would stop the rather gamey option of the Turks buying cheap detachments for their western border and then transferring the Corp units and the von Sanders HQ unit there at the start to the east.
16) Germany doesn't seem to research fighters at the moment.
They should certainly do this if it has not been already changed in the game. I collect DVD's of TV programmes I watched in my youth in the 1960s and 70s and one I have is a BBC drama production called "Wings". It shows in great detail the technological race between the British and German air forces throughout the war and its impact on various characters in the story, which clearly had some parallels with what happened in the naval arms race leading up to 1914. Highly recommended.