Nonsensical AI

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Yaab
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RE: Nonsensical AI

Post by Yaab »

I dont recognise this bug.
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btd64
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RE: Nonsensical AI

Post by btd64 »

Use the arrowheads to change the altitude. Although they shouldn't start at 0000. When you resaved the scenario, what slot number did you use....GP
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Yaab
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RE: Nonsensical AI

Post by Yaab »

FAA, what version is your game? Did you install the latest official patch and the beta patch?
Andy Mac
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RE: Nonsensical AI

Post by Andy Mac »

The very latest AI files are the ones in the post on the scen forum titled Scen 1 and 2 updated.

I haven't looked at Dec 8th Scen in decades so not sure how good and up to date those scens will be but if you are playing a babes variant scen I am sure its ok.

I would delete all the aei00x.dat and aei00x-0x.dat files and replace them with the one in the zip on Scen 1 /2 updated version

Fair warning no matter which scenario you pick I don't think Scen 1 or even Scen 2 or any variant based off of them will give anything other than a total novice player a good game without the player giving the AI a lot of assistance.

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RangerJoe
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RE: Nonsensical AI

Post by RangerJoe »

Well, if they are on the ground . . . [8|]
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Andy Mac
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RE: Nonsensical AI

Post by Andy Mac »

If you want to amend the scenario I would do the following

Load the scnenario you want to play in the editor
Save it as a new number >25
Exit the editor
Delete all the AI files against the new scen number
Replace with the one from Scen 1 or 2 in the forum post above
Reopen the editor opening the new scen you have created
Make the edits you want
Save

Open Game and start scenaro
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btd64
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RE: Nonsensical AI

Post by btd64 »

Thanks for stepping in Andy....GP
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Andy Mac
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RE: Nonsensical AI

Post by Andy Mac »

I do worry that player playing any variant of scen 1 whether babes stock or extended map will play it and in 6 months realise the AI is uncompetitive and have wasted a lot of time

I haven't and wont touch Dec 8th Scens for an update (too much time)
And quiet China is just a waste of time if you want quiet China play a normal scen and ignore China not much will happen for either side !!!

Babes is the more difficult one if that's the scen that everyone wants to play ie is that the new default if that's the case and it basically scen 1 I don't see the AI ever being even marginally competitive unless I ironman them and I don't have much time to do that
morphin
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RE: Nonsensical AI

Post by morphin »

Any News about Updated Scenario with Allied A.I.?[:D]
Andy Mac
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RE: Nonsensical AI

Post by Andy Mac »

Its done I am testing it now and basically watching Lowpe's AAR to see if I can pick anything else up
FAA
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RE: Nonsensical AI

Post by FAA »

Turns out it was a display bug. Numbers were distorted all over but actual values were fine. Game randomly added spaces to displayed numbers and fonts got green in the menus, fixed after a reload.

I tried the new scen as suggested by Yaab and so far it’s better - particularly with air units which are less suicidal. Only Dec. 20 by now but no suicidal carrier attacks, which is good - AI raided north of Midway but kept its distance.
Timotheus
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RE: Nonsensical AI

Post by Timotheus »

ORIGINAL: Andy Mac

FAA DaBabesLight is a great scenario and the guys put a lot of effort into it and it is definitely playable v the AI but it is basically scenario 1 ie historical and I would never recommend playing the AI on any version of scen 1 - to be effective in that scenario the AI has to do everything right and a scripted AI simply cannot do that v a player

Andy

Good timing.
I just posted a rambling question but let me ask here also:
For Japan AI, to be a challenge to a mediocre player like me (historical is not a challenge, scen 023 AI did not take Palembang ever), it has to be ironman, correct?

Go with Ironman Allied?
Did you go overboard insane [:D] with Ironman 2 scenario as a challenge?

Thanks for all your work in this game, much appreciated [&o]
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morphin
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RE: Nonsensical AI

Post by morphin »

Thank's Andy I'm Waiting for Scen 17 [&o]
Andy Mac
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RE: Nonsensical AI

Post by Andy Mac »

Depending on the level of difficulty you want

Scenario 1 - Very Very Easy
Scenario 2 - Very Easy
Scenario 10 - Easy
Scenario 22 - Normal
Scenario 21 - Narmal to Hard

All on normal difficulty

Increase game difficulty will increase above

Also HR's can make it more interesting when I play scen 21 for 1st 30 days I am only allowed to issue 1 order per day i.e. move one TF or create one TF or move one sqn

Makes life interesting !!!
ORIGINAL: Timotheus

ORIGINAL: Andy Mac

FAA DaBabesLight is a great scenario and the guys put a lot of effort into it and it is definitely playable v the AI but it is basically scenario 1 ie historical and I would never recommend playing the AI on any version of scen 1 - to be effective in that scenario the AI has to do everything right and a scripted AI simply cannot do that v a player

Andy

Good timing.
I just posted a rambling question but let me ask here also:
For Japan AI, to be a challenge to a mediocre player like me (historical is not a challenge, scen 023 AI did not take Palembang ever), it has to be ironman, correct?

Go with Ironman Allied?
Did you go overboard insane [:D] with Ironman 2 scenario as a challenge?

Thanks for all your work in this game, much appreciated [&o]
morphin
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RE: Nonsensical AI

Post by morphin »

Andy and for Allied AI Side?

What would you say?

Scenario 1 - Very Very Easy
Scenario 2 - Very Easy
Scenario 17 Regange of the Dornieres 2012 Normal??
Scenario 17 Revenge of the Dornieres Ironman Nasty Tier 2 2012 Normal to Hard??
Scenario 17 Revenge of the Dornieres Ironman Nasty Nasty Tier 3 2012 Hard??
Scenario 17 Revenge of the Dornieres Ironman newest one from you (not received yet!)
Scenario 33 New Scenario 1 from 2015 ?????

Thank's
Andy
Andy Mac
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RE: Nonsensical AI

Post by Andy Mac »

Urrrg morphin too much too many scnearios arrrrgh

At present all I maintaining is

Scenario 1 - Very Very Easy
Scenario 2 - Very Easy
Scneario 17 - (per the main scenario thread and I am doing an update to it but effectively its a tier 3 scenario)

I abandoned the easier versions
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Kull
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RE: Nonsensical AI

Post by Kull »

Play Scenario 1 with Turn Cycle set to "4" and it is not so easy! [;)]
Alfred
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RE: Nonsensical AI

Post by Alfred »

ORIGINAL: Timotheus



...For Japan AI, to be a challenge to a mediocre player like me (historical is not a challenge, scen 023 AI did not take Palembang ever), it has to be ironman, correct?

Go with Ironman Allied?
Did you go overboard insane [:D] with Ironman 2 scenario as a challenge?...

Time and time this question is asked. It really is pointless. It is not the specific script, not the particular scenario which matters. Any scenario/script (yes even Nast Nasty Tier 3) will cease to be competitive if the Allied human player focuses on stopping at all cost computer Japan from capturing in 1942 these bases:

1. Singapore
2. Manila
3. Clark Field
4. Bataan
5. Palembang
6. Batavia
7. Soerbaja
8. Rangoon
9. Mandalay
10.Rabaul


These bases are absolutely essential for any computer script.

Not quite essential but still of great assistance in maintaining a competitive AI player is for these bases to also be captured by the computer.


11. Port Blair
12. Port Moresby
13. Tarawa
14. Shortlands
16. Lunga
17. Akyab


All these bases (with the exception of Port Moresby) were historically captured by Japan, and it wasn't enough to make Japan really competitive in the war. Why do human Allied players believe that denying the computer these bases will allow the AI to remain competitive when the real life Japan with these bases wasn't competitive.

Alfred
morphin
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RE: Nonsensical AI

Post by morphin »

ORIGINAL: Kull

Play Scenario 1 with Turn Cycle set to "4" and it is not so easy! [;)]


You play against Japan AI?
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Kull
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RE: Nonsensical AI

Post by Kull »

ORIGINAL: morphin

ORIGINAL: Kull

Play Scenario 1 with Turn Cycle set to "4" and it is not so easy! [;)]


You play against Japan AI?

Yep
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