Pacific Project-Alvaro

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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kennonlightfoot
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RE: Pacific Project-Alvaro

Post by kennonlightfoot »

I liked the War in the Pacific system of you could take ports that had the potential of being 1-9 but if they hadn't been already developed the US player had to "invest" in them and slowly build them up over time to their max level. That keeps you from taking some undeveloped Island and having an instant level 9 port. But that could also be superficial extra function that don't really effect the game play overall. WiP does suffer from being unplayable within one's life time.[:D]
Kennon
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AlvaroSousa
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RE: Pacific Project-Alvaro

Post by AlvaroSousa »

WPP (WarPlan Pacific) should play like WPE (WarPlan Europe)
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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OxfordGuy3
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RE: Pacific Project-Alvaro

Post by OxfordGuy3 »

ORIGINAL: Omnius

Please stick with the strategic combat system for a strategic level game, just not worth the wasted programming time to do a way-too detailed different tactical combat system. I've never really seen a good tactical battle system for a strategic level game. The current system works for me and I'm looking forward to seeing the new 1.00.09 changes that modify naval combat somewhat.

Agreed 100%!
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
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ago1000
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RE: Pacific Project-Alvaro

Post by ago1000 »

Could you share some of the unit specialties that are in WP Pacific?
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AlvaroSousa
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RE: Pacific Project-Alvaro

Post by AlvaroSousa »

Air specialties
Ace - +10% air 2 air
Navigator - +10% spot chance modifier (50% = 55% for example)
Cannons - air anti-tank bonus during combat
Kamikaze - lose 50% health do 2x damage (only land based air)

Naval specialties
Tactician (+10% naval surface)
Supply (double naval supply effectiveness recovery)
Torpedo +2 attack 1st shot
Screening (added AA)

But these are subject to change during beta
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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ago1000
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RE: Pacific Project-Alvaro

Post by ago1000 »

Sounds good. Are the Seebees represented in anyway?
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AlvaroSousa
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RE: Pacific Project-Alvaro

Post by AlvaroSousa »

Abstractly. Now to build an airfield you need a unit with an Engineer specialty if you are in port supply.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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