ORIGINAL: havoc1371
The level of micromanagement necessary in the game is why I stopped playing it. I got board with "administrating"; I prefer to play a game focused on the conflict, not on administration and logistics. If you want to micromanage, fine, but the rest of us would prefer the ability to automate some of it. having to change settings on a half dozen units to make a coordinated attack is tedious, as is tracking oil supply. Strategic Command: War in Europe may be more simplistic, but its definitely more playable and enjoyable.
I understand what you are saying Havoc. It is difficult task for any Developer to make a game that is both historically realistic and at the same time simple. For myself I prefer the historical realism, but I understand that others prefer keeping it simple. My view is that there are a lot more of the simpler version of the game in this genre than there are the realistic.



