Transport trrops to HK

Moderator: Hubert Cater

wobbleguts
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RE: Transport trrops to HK

Post by wobbleguts »

ORIGINAL: Hubert Cater

Hi Wobbleguts,

The French can actually move from France into the UK before France falls. They can also move into any active, e.g. mobilized and belligerent, Commonwealth territories like Jordan, Palestine, Egypt etc.

Then depending upon the formation of Vichy France or not, there is the following % chance that a French unit can become "free" upon a French surrender.

Vichy France (YES)
Land - 20%
Naval - 0%


Vichy France (NO)
Land - 40%
Naval - 40%

Hope this helps,
Hubert


Well I tried moving naval and air units to the CW and it wasn't allowed. Could I have transported ground troops? Will try next time. Even if I can it seems the chance of getting frenchies to join the British comes down to a die roll. Even if they are in the UK they can still disappear.
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RE: Transport trrops to HK

Post by wobbleguts »

ORIGINAL: wobbleguts

ORIGINAL: Hubert Cater
ORIGINAL: wobbleguts

Am playing single player. Stupid questions follow - Is the option to change this under advanced options? If so where? if you have to do it in the editor that is out of my league for now. No idea how to use it.

This can only be done with direct campaign edits via the Editor. I would say to open it up and give it a try, it is quite powerful, it is the same one we use to design the game and to make this change is not too tricky to be honest.

Open the desired campaign, select SaveAs to immediately save it as a customized campaign, and then navigate to Campaign->Edit Country Data.

You'll see a list of countries that are in game on the left side, select the desired country and then set their alignment if needed to Allied, and then set them to 100% mobilization.

Do this for each country and then save.

Try this and if it still doesn't work then you might have to set those edited nations to be at war with someone, and in your case I would try setting them to Germany (this can be done on the same screen as before in the Editor), and then try that.

Hope this helps,
Hubert

Thanks. I will play the current game a bit more but when I start the campaign again I will do as you suggest. Sounds interesting!

OK, tried doing this. Started a new game, changed the advanced options and then saved it. Opened the editor to load the saved game to edit it and cannot find my saved campaign. Where is it?
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RE: Transport trrops to HK

Post by BillRunacre »

In the Editor there are two buttons to open a campaign, one for opening official campaigns and the other (to the right) for opening modded campaigns.

With the latter, you may need when clicking on it to make it point to the right folder, which for modded campaigns is generally this:

C:\Users\[your user name]\Documents\My Games\Strategic Command WWII - World at War\Campaigns
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RE: Transport trrops to HK

Post by Hubert Cater »

ORIGINAL: wobbleguts

Well I tried moving naval and air units to the CW and it wasn't allowed.

The only condition I can think of was perhaps France was not at war just yet? If the UK and France are both at war with Germany, and weather was not a factor, then your French air unit should be able to land in the UK provided it can reach the desired location.
Could I have transported ground troops? Will try next time.

Yes this is also an option
Even if I can it seems the chance of getting frenchies to join the British comes down to a die roll. Even if they are in the UK they can still disappear.

Correct, as there is only those percentage chances as we described above that each unit will go "free".


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RE: Transport trrops to HK

Post by Hubert Cater »

ORIGINAL: wobbleguts
OK, tried doing this. Started a new game, changed the advanced options and then saved it. Opened the editor to load the saved game to edit it and cannot find my saved campaign. Where is it?

Editing saved games is not an option, as you can only edit the campaigns themselves in the Editor.
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RE: Transport trrops to HK

Post by wobbleguts »

ORIGINAL: Hubert Cater

ORIGINAL: wobbleguts

Well I tried moving naval and air units to the CW and it wasn't allowed.

The only condition I can think of was perhaps France was not at war just yet? If the UK and France are both at war with Germany, and weather was not a factor, then your French air unit should be able to land in the UK provided it can reach the desired location.
France was at war and about to get conquered which is why I was trying to move French units out. I could move naval units adjacent to CW ports but not into the ports themselves. Maybe adjacent is the same as being docked? French air could fly about France OK, but there were no available 'green' land hexes in the UK, even though the air units were on the channel coast. My thinking is the game just won't allow it.

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RE: Transport trrops to HK

Post by wobbleguts »


Hi Hubert Cater/BillRunacre

Apologies for being dumb. You said....

This can only be done with direct campaign edits via the Editor. I would say to open it up and give it a try, it is quite powerful, it is the same one we use to design the game and to make this change is not too tricky to be honest.

Open the desired campaign, select SaveAs to immediately save it as a customized campaign, and then navigate to Campaign->Edit Country Data.

You'll see a list of countries that are in game on the left side, select the desired country and then set their alignment if needed to Allied, and then set them to 100% mobilization.


So I stupidly started a new game from the game menu, saved it/exited and then tried to load it in the editor. Understand now it is all done in the editor itself.

In the Editor there are two buttons to open a campaign, one for opening official campaigns and the other (to the right) for opening modded campaigns.

With the latter, you may need when clicking on it to make it point to the right folder, which for modded campaigns is generally this:

C:\Users\[your user name]\Documents\My Games\Strategic Command WWII - World at War\Campaigns


Yep, that's where they are. Thanks guys. I am now a few turns into my original unsuccessfully edited game but can sense a whole lot of editing what-ifs in the future.
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RE: Transport trrops to HK

Post by BillRunacre »

ORIGINAL: wobbleguts

ORIGINAL: Hubert Cater

ORIGINAL: wobbleguts

Well I tried moving naval and air units to the CW and it wasn't allowed.

The only condition I can think of was perhaps France was not at war just yet? If the UK and France are both at war with Germany, and weather was not a factor, then your French air unit should be able to land in the UK provided it can reach the desired location.
France was at war and about to get conquered which is why I was trying to move French units out. I could move naval units adjacent to CW ports but not into the ports themselves. Maybe adjacent is the same as being docked? French air could fly about France OK, but there were no available 'green' land hexes in the UK, even though the air units were on the channel coast. My thinking is the game just won't allow it.


Which Commonwealth countries were you trying to move them to?

Only asking as they would need to be fully mobilized for you to be able to enter them too, i.e. not Hong Kong, but Australia, South Africa and Canada (among others) should be accessible to French units, albeit not necessarily in the few turn(s) of a game.
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wobbleguts
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RE: Transport trrops to HK

Post by wobbleguts »

Which Commonwealth countries were you trying to move them to?

Only asking as they would need to be fully mobilized for you to be able to enter them too, i.e. not Hong Kong, but Australia, South Africa and Canada (among others) should be accessible to French units, albeit not necessarily in the few turn(s) of a game.

France to UK. Tried naval Franch to Egypt and that didn't work either.
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RE: Transport trrops to HK

Post by Hubert Cater »

Hi Wobbleguts,

On the very first Allied turn of the 1939 campaign, on my end the French can move their air into the UK as well as move their ships into UK ports (if unoccupied). Can you confirm?

If not, please send me a turn to support@furysoftware.com and I'd be happy to take a look.

Saved turns can be found in your user folder, typically:

Users\[your user name]\Documents\My Games\Strategic Command WWII - World at War\Save

OR

Users\[your user name]\Documents\My Games\Strategic Command WWII - World at War\Hotseat

Hubert
wobbleguts
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RE: Transport trrops to HK

Post by wobbleguts »

ORIGINAL: Hubert Cater

Hi Wobbleguts,

On the very first Allied turn of the 1939 campaign, on my end the French can move their air into the UK as well as move their ships into UK ports (if unoccupied). Can you confirm?

If not, please send me a turn to support@furysoftware.com and I'd be happy to take a look.

Saved turns can be found in your user folder, typically:

Users\[your user name]\Documents\My Games\Strategic Command WWII - World at War\Save

OR

Users\[your user name]\Documents\My Games\Strategic Command WWII - World at War\Hotseat

Hubert

Hi Hubert,

Have started a new game now - deleted the old one. When Germany conquered Holland and Belgium I tried moving some french naval units to UK ports and this time it works.

So that's good. Don't know why it didn't work in the last game but it does now. However, I did do something in the last game that may have been the cause. As I said at the beginning of this thread, in my previous game I wanted to basically abandon France and move troops to Malaya/HK instead. When the BEF deployed in France, I immediately re-deployed 1 of the units to SE Asia.

A few turns later (when France was doomed) I tried to move some French naval to UK ports but couldn't do it (which is when I posted about this new problem). Also, I was unable to move/do anything with my BEF infantry. I think I had 2 INF units in France at this time and 1 HQ. The HQ was at a port and I was able to evacuate it, but I couldn't order the INF unit(s) to do ANYTHING. They were in supply, had good morale, action points available but couldn't move/attack/operate. They just sat there and got smashed.

Did my premature evacuation of a BEF unit affect FR/UK relations? I didn't get any messages but maybe that's the cause.

This time, I started evacuating UK units quite late and everything seems to be working. Also French naval can base in CW ports so it's all good. Haven't tried air and land units but will do so.

I always like to end a post with a question so here goes. Now that I can move French units to the UK, if they become free french when France surrenders (20% chance) will they stay in the UK or get magically whisked away to a French colony?









wobbleguts
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RE: Transport trrops to HK

Post by wobbleguts »

Update: I moved about 5 French naval units, an air unit and an HQ to the UK before Paris fell. For this game, I deleted the event for France quitting (morale fail) when Paris is conquered. It worked, and the French are still fighting. Well, when I say fighting, they are getting slaughtered, but they haven't surrendered and are still defending what should now be Vichy France.

After Paris fell, I moved a French HQ unit to Bordeaux, put it on a TP and tried to dock in London. Same problem as my previous game - can't do it. It is stuck at the mouth of Thames esturary and can't unload.







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RE: Transport trrops to HK

Post by Hubert Cater »

Is the port empty? It would need to be clear of naval units in order to unload, e.g. get the transport unit into port and then unload etc.

Additionally, if you are able to get your transport into port, you would need an empty adjacent hex for the transport to unload into, is there one available?
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RE: Transport trrops to HK

Post by Hubert Cater »

ORIGINAL: wobbleguts

Did my premature evacuation of a BEF unit affect FR/UK relations? I didn't get any messages but maybe that's the cause.

No, that would have zero effect. It is really just a game mechanic where cooperative nations can enter each others territory and events or placement of units from events would not have an impact.
I always like to end a post with a question so here goes. Now that I can move French units to the UK, if they become free french when France surrenders (20% chance) will they stay in the UK or get magically whisked away to a French colony?

They would stay in the UK and change to UK control.
wobbleguts
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RE: Transport trrops to HK

Post by wobbleguts »

ORIGINAL: Hubert Cater

Is the port empty? It would need to be clear of naval units in order to unload, e.g. get the transport unit into port and then unload etc.

Additionally, if you are able to get your transport into port, you would need an empty adjacent hex for the transport to unload into, is there one available?

Port was empty and adjacent hexes were clear. Couldn't get the TP into port.
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RE: Transport trrops to HK

Post by wobbleguts »

ORIGINAL: Hubert Cater
ORIGINAL: wobbleguts

Did my premature evacuation of a BEF unit affect FR/UK relations? I didn't get any messages but maybe that's the cause.

No, that would have zero effect. It is really just a game mechanic where cooperative nations can enter each others territory and events or placement of units from events would not have an impact.
I always like to end a post with a question so here goes. Now that I can move French units to the UK, if they become free french when France surrenders (20% chance) will they stay in the UK or get magically whisked away to a French colony?

They would stay in the UK and change to UK control.

I think 1 or 2 of them did.
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RE: Transport trrops to HK

Post by Hubert Cater »

ORIGINAL: wobbleguts
I think 1 or 2 of them did.

That would be correct as it is a 20% chance per unit, not 20% chance that they would all become Free French etc.
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RE: Transport trrops to HK

Post by Hubert Cater »

ORIGINAL: wobbleguts
Port was empty and adjacent hexes were clear. Couldn't get the TP into port.

Unfortunately I cannot repeat this in any way, if you come across this again, please send me a turn that I can take a look at to see what might be happening.
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