Major players need to be further away from each other

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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KingHalford
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RE: Major players need to be further away from each other

Post by KingHalford »

I've been thinking the same, but I'd rather it was a history lesson option so that I can choose to have the existing system, which I've learned to love despite it sometimes throwing me "impossible" situations.
Ben "BATTLEMODE"
www.eXplorminate.co
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Solaristics
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Joined: Wed Feb 20, 2002 10:00 am
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RE: Major players need to be further away from each other

Post by Solaristics »

I just started a game, small map and no history class options. About 15 turns in and I've carved out about a 20 hex (?) radius "D" with the sea along the straight side and 3 majors (or was it 4?!) spread out along the curved side. I'm still new to the game - should I just restart (I'd rather not) as I feel like I'm hemmed in? Pop of my zone is around 200k.
zgrssd
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Joined: Tue Jun 09, 2020 1:02 pm

RE: Major players need to be further away from each other

Post by zgrssd »

ORIGINAL: Solaristics

I just started a game, small map and no history class options. About 15 turns in and I've carved out about a 20 hex (?) radius "D" with the sea along the straight side and 3 majors (or was it 4?!) spread out along the curved side. I'm still new to the game - should I just restart (I'd rather not) as I feel like I'm hemmed in? Pop of my zone is around 200k.
You might be able to fight yourself out of that. 200k is a lot of population.

But if you are still learning, you propably want to reroll.
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